Special Cargo DLC

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Max
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Re: Special Cargo DLC

#81 Post by Max » 16 Dec 2017 07:51

time zones has nothing to do with. they affect only local time display, they do not affect any time intervals, flow or measurement in game.
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Mohegan13
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Re: Special Cargo DLC

#82 Post by Mohegan13 » 16 Dec 2017 09:53

I'm thinking the time is because he kept stopping and was probably outside of city areas so time was moving faster.
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xyzan
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Re: Special Cargo DLC

#83 Post by xyzan » 16 Dec 2017 10:37

Maybe summary screen is wrong because of loading game? As i have to save and close the game during that journey... I would not be suprised if that one is quite old and nobody saw it earlier;) if you can sleep, you dont mind time that much.
Moh, I was stopping, as there is no possibility to drive without stopping safely with cargo like box or staircase. They are very wide, and you pilot do not inform you if you fit or not... You have to stop and check that, don't you? I cannot imagine driving such cargoes without beeing sure I can pass...
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Re: Special Cargo DLC

#84 Post by germinus » 16 Dec 2017 11:30

It's nice being invisible.
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Re: Special Cargo DLC

#85 Post by Verloc » 16 Dec 2017 11:41

I've also found the sleep timer to be a little tight on the Nantes route for the pace I found reasonable. With defensive driving, controllable speed and smooth acceleration/deceleration that 14 hours fly fast on the tight winding country roads of France.
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Mohegan13
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Re: Special Cargo DLC

#86 Post by Mohegan13 » 16 Dec 2017 11:59

germinus wrote: 16 Dec 2017 11:30 It's nice being invisible.
If you give more details (what is different on the working profile compared to the other 2) you might get a quicker answer. Then again posting in help rather than a general discussion would probably help too.

The ST jobs are not based on your level per se, the requirement is level 1 of High Value unlocked as they are high value cargoes.
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Tarso
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Re: Special Cargo DLC

#87 Post by Tarso » 16 Dec 2017 12:33

.
Last edited by Tarso on 18 Dec 2017 11:00, edited 3 times in total.
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germinus
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Re: Special Cargo DLC

#88 Post by germinus » 16 Dec 2017 12:53

Moh1336 wrote: 16 Dec 2017 11:59
germinus wrote: 16 Dec 2017 11:30 It's nice being invisible.
If you give more details (what is different on the working profile compared to the other 2) you might get a quicker answer. Then again posting in help rather than a general discussion would probably help too.

The ST jobs are not based on your level per se, the requirement is level 1 of High Value unlocked as they are high value cargoes.

Many Thanks for your reply, the only difference on the working profile is that it has no mods, completely vanilla, but I just created another profile with no mods and again this dlc will not work, I stupidly deleted the one profile it did work on so now it does not work on any profile at all, but as you rightly pointed out I should maybe have started a help thread , apologies and will not hijack this thread anymore.
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Reinhard
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Re: Special Cargo DLC

#89 Post by Reinhard » 16 Dec 2017 13:19

I just found a list of special transport routes on Reddit:

https://www.reddit.com/r/trucksim/comme ... rt_routes/

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Re: Special Cargo DLC

#90 Post by Mogan23 » 16 Dec 2017 14:48

if im not wrong this DLC added LED beacons on the top and the ability for front grill lights to flash, but so far the front grill lights can only be mounted on both the DAF trucks ol and new, and the 2 new scania trucks. the other trucks don't have this function.

not sure if this is the right place to post this
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