Sure, why should that overclocking not have an impact on FPS? If it hadn't the game engine
itself would be the limit or maybe the CPU. Have you played with the launch options we've
been talking about earlier here. After some tests with the map combo I run, I have now got
a pretty smooth experience of the game. I might say too, that I've overclocked my GTX1660Ti
almost to the max. And as I don't use NaturaLux, that demands that you should maximize the
mm_max_resource_size to 100 and thereby only get 9 loading buffers, I run with these options,
getting 31 buffers at 32MB each!
Code: Select all
-mm_pool_size 4000 -mm_max_resource_size 32 -mm_max_tmp_buffers_size 1000