Iberia Discussion
-
- Posts: 61
- Joined: 02 Apr 2020 23:30
Re: Iberia Discussion
I think there will be incluide 8 cities and some small villages in Portugal : Porto, Viseu, Bragança, Leiria, Lisboa, Sines, Evora and Castelo Branco.
- NewCoolMapper
- Posts: 204
- Joined: 04 Nov 2018 00:23
- Location: Lisboa, Portugal
Re: Iberia Discussion
Even 10 cities are too much. I disagree with @krmarci tho, I think we'll see for sure 6 big cities and 2 smaller ones and maybe even more. Portugal would feel pretty empty with less, especially because it's a very densely populated country in its litoral region (to the west of the A1).
Last edited by NewCoolMapper on 25 May 2020 14:58, edited 1 time in total.
Portugal 1:8 lead developer
-
- Posts: 951
- Joined: 15 May 2019 16:27
- Location: Agua Boa, MT, Brazil
Re: Iberia Discussion
That's why I like to talk about maps because each person has their own view of things. I can't conceive of Portugal with less than 10 cities spread across Portuguese regions. Why, for example, you exclude Bragança, you will be excluding a Portuguese region in the lower region. Alentejoregion had the port of sSnes until it is perfect, but it will be lacking what an industrial city in the interior there is a very interesting marble production in this region also some with a very interesting degree of difficulty for truckers in which you have the pit of the marble mine (Beja our Serpa) on one side of the road you have another marble cava mine, on the other side, and you have an extremely narrow road in the middle are situations, you can find in this region size is mining in addition to agriculture of olive, trees and also of corks, are important things that shows would give portuguese diversity.
so that the great region that goes from the city of Porto to Lisbo is of the demographic density of the Atlantic coast of Portugal, this can be represented precisely by the size of the cities Porto is a large city can be reproduced in this detail as well as the city of Lisbon, Leiria can be represented with a series of scenic cities along the routes, even though it is on the horizon because it is an area with a motorway, and there may be several accesses to these cities, although not playable, not accessible, it would give this feeling demographic density, the cities on the horizon.
As long as you spread other cities to represent the other Portuguese regions (BRAGANÇA, SERPA or BEJA) this would be magnificent for the players this would also motivate the Portuguese youth for the game.
It would be a great challenge for SCS Software to develop a map of a country with approximately 90,000 square km, and containing 10 cities!
This new knowledge SCS Software could then make a major update on the map of the Czech Republic, Hungary, (island) Ireland, 10 major cities.
for example How are you going to work a map of the Republic of Cyprus you have not reached that important age maybe six or seven But you have a big city that the Nicosian capital so on both sides of the island you have important cities on the north side you will there will probably be a couple of important cities there, while in the southern part of the island you will have at least four cities there, that already gives a total of 6 important cities in the country. And how are you going to have to represent that? are smaller so the feeling of demographic density would be included on the map is just an example of how this theoretical technique can work the same goes for this question of Portugal if you make the city of Porto Grande in a realistic way and Lisbon in a very detailed way how was worked Istanbul you can put this notion of density the notion of demographic density is given by the spread of city scenarios on the map while you can make playable cities on the rest of the map to represent the regions of the country.
But of course it's just an idea. I don’t have the ambition to convince anyone about some map ideas that I have is just a suggestion
so that the great region that goes from the city of Porto to Lisbo is of the demographic density of the Atlantic coast of Portugal, this can be represented precisely by the size of the cities Porto is a large city can be reproduced in this detail as well as the city of Lisbon, Leiria can be represented with a series of scenic cities along the routes, even though it is on the horizon because it is an area with a motorway, and there may be several accesses to these cities, although not playable, not accessible, it would give this feeling demographic density, the cities on the horizon.
As long as you spread other cities to represent the other Portuguese regions (BRAGANÇA, SERPA or BEJA) this would be magnificent for the players this would also motivate the Portuguese youth for the game.
It would be a great challenge for SCS Software to develop a map of a country with approximately 90,000 square km, and containing 10 cities!
This new knowledge SCS Software could then make a major update on the map of the Czech Republic, Hungary, (island) Ireland, 10 major cities.
for example How are you going to work a map of the Republic of Cyprus you have not reached that important age maybe six or seven But you have a big city that the Nicosian capital so on both sides of the island you have important cities on the north side you will there will probably be a couple of important cities there, while in the southern part of the island you will have at least four cities there, that already gives a total of 6 important cities in the country. And how are you going to have to represent that? are smaller so the feeling of demographic density would be included on the map is just an example of how this theoretical technique can work the same goes for this question of Portugal if you make the city of Porto Grande in a realistic way and Lisbon in a very detailed way how was worked Istanbul you can put this notion of density the notion of demographic density is given by the spread of city scenarios on the map while you can make playable cities on the rest of the map to represent the regions of the country.
But of course it's just an idea. I don’t have the ambition to convince anyone about some map ideas that I have is just a suggestion
Re: Iberia Discussion
I hope they also add the auto transporter, in the affordable trailers. Because from 1.37, I think, they have added trucks to the AI, even the empty car transporter.
My WoT Profile: https://www.worldoftrucks.com/en/profile/112204
My PC: MSI MPG B550 Gaming Plus, AMD Ryzen 5 5600x, 2x8 16GB 3200 MHz DDR4, MSI RTX 3070 TI 8GB X TRIO, Corsair RM850x Watt 80 Plus Gold, Be Quiet Dark Rock Pro 4
My PC: MSI MPG B550 Gaming Plus, AMD Ryzen 5 5600x, 2x8 16GB 3200 MHz DDR4, MSI RTX 3070 TI 8GB X TRIO, Corsair RM850x Watt 80 Plus Gold, Be Quiet Dark Rock Pro 4
-
- Posts: 7198
- Joined: 12 Dec 2018 11:37
Re: Iberia Discussion
Auto-transport trailer was in AI traffic from time before and the "empty version" was included in 1.36; but it's just a "fast-to-do" empty version (they just removed any car model, but didn't changed the trailer itself). That way they increased a bit the variety in traffic trailers but using the less time possible; no need to waste more on an old outdated model. I hope the day they remake the auto-transporter, the empty version will be shown "folded".
Re: Iberia Discussion
Just to add to the discussion of the previous pages. Pau and Perpignan should definitely be included as part of Vive La France, there's so much space in the South and both of these are important on the route to Spain.
And I also think Lagoda is just a placeholder for another car company, as people have pointed out they have no place being in Spain as a manufacturer.
And I also think Lagoda is just a placeholder for another car company, as people have pointed out they have no place being in Spain as a manufacturer.
1.37 update and Iberia
Hello everyone,
Do you think it will be necessary to switch to the 1.37 version of ETS2 to be able to use the Iberia DLC, which is planned to be released in late 2020 ?
Do you think it will be necessary to switch to the 1.37 version of ETS2 to be able to use the Iberia DLC, which is planned to be released in late 2020 ?
-
- Posts: 4578
- Joined: 25 Sep 2018 12:32
- Location: Ontario, Canada
- Contact:
Re: Iberia Discussion
You have to. there is no other way but keep updating to play future maps and DLCS
- xXCARL1992Xx
- Posts: 16524
- Joined: 17 Aug 2016 12:18
- Contact:
Re: Iberia Discussion
no you will need 1.38 for it
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
[ external image ]
[ external image ]
Re: Iberia Discussion
Why 1.38? Isn't it much more likely that update 1.39 is released by then?
Who is online
Users browsing this forum: Google [Bot] and 11 guests