Here name has been taped over, I think? when there is a road closure a bit further ahead to the destination, but still cars and trucks can drive to local destinations.
No tape would work quite nice, in my opinion.
Estremoz IP2 connection? Possible. https://www.google.com/maps/dir/38.8205 ... m2!4m1!3e0BRCKHMPTN wrote: ↑13 Apr 2021 09:44 Speaking about unfinished cities, if you have a look at the game files there are several finished landmarks in Estremoz (possible hint at an IP2 connection between Estremoz and the A23, through Portalegre, which was surely planned at this point) and the bridge in Peso da Régua (so, extension of the A24 to Viseu, which I doubt would be included as a functional city anyway). There doesn't seem to be anything from Soria, apart from the infamous sign, but still, chances to see it in the future are good in my opinion. Couldn't find anything from Spain apart from the landmarks in Ciudad Real, which are already placed in the map, but there's hardly any space for other cities anyway. I could see Cuenca (more like scenery though and not a functional city) just about fitting between Teruel and Guadalajara, if they intended to link the two through the N-320 and N-420, but I don't see that happening, especially considering how they decided to do things in Teruel, the road to Villastar eats up too much space already for that solution to be considered.
A24? yeah, possible. Peso da Régua bridge, either I forgot that or not seen it. Is it ingame?
IP3, south of Viseau, there the distance is too close to Coimbra. Technically possible, but scenery would be, well, axed to unrecognizable, due to the very short distance.
Ah, new posts.
Toll booths and braking down, 90km/h to 80 to 60 and lastly to 40, that is actually OK for me. Worse if there is 90 to 60, to 80. Or 50 to 90, to 70, as 2 examples.