Iberia Discussion
Re: Iberia Discussion
dsf.fernando, Cologne to Dusseldorf.
Those cities are co close that the areas suffer because of it. Sadly.
I do wish that it is not repeated for Iberia DLC.
Unless they can do as has been done in Washington DLC and the Seattle area.
Those cities are co close that the areas suffer because of it. Sadly.
I do wish that it is not repeated for Iberia DLC.
Unless they can do as has been done in Washington DLC and the Seattle area.
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- dsf.fernando
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Re: Iberia Discussion
What exactly was made? I don't play ATS
Last edited by supersobes on 28 Sep 2020 01:47, edited 1 time in total.
Reason: Removed quote [Forum rule 2.12]
Reason: Removed quote [Forum rule 2.12]
Proud student of Games and Multimedia in the Polytechnic of Leiria - the Portuguese capital of game development
(and still hopeful the city will feature in the game with a garage someday)
(and still hopeful the city will feature in the game with a garage someday)
Re: Iberia Discussion
https://www.reddit.com/r/trucksim/comme ... n_dlc_map/
Even after some rebuilds of the base map in ETS2, Cologne and Dusseldorf areas still suffer from the closeness to each other. The cities themselves do look better tho.
Maybe it could get better when those areas get more Germany Rebuilds?
I'm not sure, so close cities would work well for Portugal tho?
Even after some rebuilds of the base map in ETS2, Cologne and Dusseldorf areas still suffer from the closeness to each other. The cities themselves do look better tho.
Maybe it could get better when those areas get more Germany Rebuilds?
I'm not sure, so close cities would work well for Portugal tho?
NTM's B-Double Telescopic Skeletal Container Carrier. Youtube video on how it works. W & S thread.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.
Re: Iberia Discussion
I think the main reason the Cologne/Dusseldorf area suffers is simply its old age rather than the closeness of its cities. I mean, for the most part the reworked German cities are basically still the same old GTS cities but with new HD textures. Of course, the restrictions of the 1:19 scale for cities that are so close together are still a problem, but if the devs were to rebuild that whole area from scratch today, with all the tricks and techniques they have developed over the years, I'm sure they would be able to represent it a lot more accurately. Corsica, and indeed Washington, are great examples of successfully cramming many things in a small area.
Re: Iberia Discussion
If the rest gets a rebuild someday, yeah, then it might look better.
NTM's B-Double Telescopic Skeletal Container Carrier. Youtube video on how it works. W & S thread.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.
B-Double trailer and short modes: EN 7.82 swap body, 20’ or 30’ containers.
Standalone 40' mode: EN 7.82 swap body, 20', 30', 40' or 2 x 20' trailer.
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Re: Iberia Discussion
I hope that one day a rescale will be developed.
May be 1:15 or even 1:10.
May be 1:15 or even 1:10.
Re: Iberia Discussion
1:10 sounds good for an ETS3, even 1:15. Scaling up is an enormous work and considering the amount of content to deal with, I won't recommed that. If they charge for a large scale map, then fine (that's still ets3 worthy imo) Getting rescaled map for free is just.too.ridiculous (Atleast before the base map gets reworked completely).
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Re: Iberia Discussion
they won't do a ets3. Mohegan13 actually explained it not too long ago why.
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Re: Iberia Discussion
What he said? Haven't seen his comment
#BestCommunityEver I lough a lot every time I see that. Maybe it was once upon a time, but not anymore
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