ETS2 1.39 Speculation Thread
Re: ETS2 1.39 Speculation Thread
Cause of it i switched back to 1.34, till i found out that with Eugens Volvo it doesn`t look that bad in 1.35, as i described above. But also would love to drive other trucks again.
Im getting the feeling, that SCS is driving the DLC-route in the last months. Too much about it on their blog imo. Would love to see more about features, like in the early ETS2 days.
Im getting the feeling, that SCS is driving the DLC-route in the last months. Too much about it on their blog imo. Would love to see more about features, like in the early ETS2 days.
Re: ETS2 1.39 Speculation Thread
It has been said, that map DLC's is their biggest priority, because SCS earns money from it, everything else has lower level.
- plykkegaard
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Re: ETS2 1.39 Speculation Thread
And the more employes the higher the daily costs
SCS needs to keep an sharp eye on the income otherwise it can turn to be a deadly spiral down the drain
SCS needs to keep an sharp eye on the income otherwise it can turn to be a deadly spiral down the drain
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Re: ETS2 1.39 Speculation Thread
I think map DLC doesn't need always a code developer. So not right at all.
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Re: ETS2 1.39 Speculation Thread
@TheTiger all 200 something is ONLY working on maps, even the receptionist
@xXCARL1992Xx my bad i thought 1.35 had been out since Q4 2018.
@xXCARL1992Xx my bad i thought 1.35 had been out since Q4 2018.
Scandinavian truckdriver.
Re: ETS2 1.39 Speculation Thread
So I was right about this - SCS ridiculously don't know how to fix their own game. And yeah, rejoice everyone! Just look what we got.Andre_AW wrote: ↑31 Jul 2020 16:15 this is already known to the developers and they are working on a solution. As much as you think it could be fixed easily, it’s not like that in the developer’s view.
let's say that this has not been corrected yet because SCS has seen another problem further afield with some developing resource or that the simplest correction from your point of view can create another event. everything is thought of and nothing is done anyway.
have several hypotheses, so let's wait and be content with what we have at the moment
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Re: ETS2 1.39 Speculation Thread
My wishes for 1.39:
German A5 completion (would give us a smooth third main route to Iberia beside driving around Paris or through Switzerland)
Lyon rework (enhancement of some routes to Iberia)
Swiss rework (enhancement of some routes to Iberia)
ownable lowboys and fuel tanker
German A5 completion (would give us a smooth third main route to Iberia beside driving around Paris or through Switzerland)
Lyon rework (enhancement of some routes to Iberia)
Swiss rework (enhancement of some routes to Iberia)
ownable lowboys and fuel tanker
Re: ETS2 1.39 Speculation Thread
Just speculating, I could see a traffic intensity control:
* 0 --- Not traffic at all.
* 1 --- Light traffic with only vehicles.
* 2 --- Light traffic with vehicles, railroad crossings and moving bridges. DEFAULT MODE.
* 3 --- Dense traffic mode.
* 0 --- Not traffic at all.
* 1 --- Light traffic with only vehicles.
* 2 --- Light traffic with vehicles, railroad crossings and moving bridges. DEFAULT MODE.
* 3 --- Dense traffic mode.
- Wolfi
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Re: ETS2 1.39 Speculation Thread
Sadly I do have to agree with bumbumek on the matter of rear fenders.
While the trailer sinking is something that may be problematic to fix, the rear fenders being too high is an artificial issue created by SCS to avoid other "issues".
If things were done correctly, there wouldn't be any clipping issues whatsoever. (which I have proven multiple times in my mods)
While the trailer sinking is something that may be problematic to fix, the rear fenders being too high is an artificial issue created by SCS to avoid other "issues".
If things were done correctly, there wouldn't be any clipping issues whatsoever. (which I have proven multiple times in my mods)
The smallest details always make the biggest difference.
Re: ETS2 1.39 Speculation Thread
SCS could make an official statement in here, and not just let people to speculate - no one likes to be ignored, and sometimes I feel this way, because none of other bugs/glitches/issues were mentioned so many times by different players. Perhaps SCS just think about this issue: "What's the big fuss"?
As far as I know, SCS focuses on good contact with us, the players, so their word about this wouldn't hurt anyone, on the opposite, it would help us understand what's going on.
As far as I know, SCS focuses on good contact with us, the players, so their word about this wouldn't hurt anyone, on the opposite, it would help us understand what's going on.
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