ETS2 1.40 discussion

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bumbumek
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Re: ETS2 1.40 discussion

#2751 Post by bumbumek » 03 May 2021 19:38

There's no need to be rude towards me, mackintosh. Keep your irony to yourself. I was just curious will I receive an update or not.
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Re: ETS2 1.40 discussion

#2752 Post by pigbrother » 03 May 2021 19:40

Yes, of course, as an example traffic rules and traffic definitions are part of the basegame. Some textures, models amd other assets from maps DLCs are also in the basegame. And so on…
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Some newbie driver
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Re: ETS2 1.40 discussion

#2753 Post by Some newbie driver » 03 May 2021 19:43

Because every update contains a lot more things than just the ones Vojta lists (even when it's more detailed with the list, like some times recently). One single comma changed in the base game means everybody had to update the game no matter the owned DLC.

And because SCS decided to keep one single line of updates instead of a complicated tree depending on which DLCs we have or not (what would had turned a hell of a job to keep the game properly updated).-

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bumbumek
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Re: ETS2 1.40 discussion

#2754 Post by bumbumek » 03 May 2021 19:43

Thank you dear pigbrother. At least you can answer politely without ironic context.
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Re: ETS2 1.40 discussion

#2755 Post by plykkegaard » 03 May 2021 20:32

A lot of content is stored in the base game files as they are or might be used throughout the whole map

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Re: ETS2 1.40 discussion

#2756 Post by Madkine » 03 May 2021 22:52

seth_haveron wrote: 03 May 2021 19:10 an there are still no WOT jobs in spain and porto
As per the threads on this, your only solution is to contact SCS at support@worldoftrucks.com
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Re: ETS2 1.40 discussion

#2757 Post by xXCARL1992Xx » 04 May 2021 18:35

i think some modder want to know this if they dont already, we got pin override now, so no more tricks with ui_truck_scene_config and mod conflicts because of this

https://modding.scssoft.com/wiki/Docume ... truck_data
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Re: ETS2 1.40 discussion

#2758 Post by AoD_Lexandro » 04 May 2021 18:45

Bloody hell carl, I have been waiting for that in ETS2 for years!

You are my hero for letting me know/
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Re: ETS2 1.40 discussion

#2759 Post by tobrago » 04 May 2021 19:58

@xXCARL1992Xx Thank you for the information.

But SCS explained so badly that I didn't understand very well. Is a group of pins is entered into a file "data.sii" or a new file is created ("accessory_truck_data.sii"). I tried to insert a group of pins into the "data.sii" file and it doesn't work.

Code: Select all

pin_group[]: nal_1
	pin_look[]: custom_acc
	pin_offset[]: (-1.2, 0.0, 0.0)
	pin_dir[]: (-1, 0, 0)
	pin_dir_uk[]: (-1, 0, 0)
	double_sided[]: true
So I went back to the old (by editing the "truck_config_scene" file) way until SCS published a little more about those possibilities.
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Re: ETS2 1.40 discussion

#2760 Post by MrAbner » 04 May 2021 21:33

In the tunnels between Oslo and Bergen, do I hear reverb?
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