ETS2 1.41 discussion
Re: ETS2 1.41 discussion
I have seen nobody mentioning it here, props to SCS devs for adding numbers and IRL destinations to the exit signs in French highways! Little things like these help a lot to improve immersion. It'd be great if river signs and regions follow in ETS2.
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I know it's harder to add them in Europe due to signage differences between countries, but I find it a bit unequal that ATS can get signed rivers and county lines while most of ETS2 has only the essential signage. Iberia was a right step into that direction, since it features signage for rivers, viaducts, tunnels and even highway names. I find it strange though how regional signage was introduced with Italy but since then it has only been used for Russian oblasts. I know that most of European administrative divisions are pretty small, but I'd say German, French, Spanish, Polish and Scandinavian regions are big enough to deserve to be signed. And I was delighted to see that ATS is starting to get distance signs, needless to say that I see no reason why ETS2 shouldn't have them too.
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I know it's harder to add them in Europe due to signage differences between countries, but I find it a bit unequal that ATS can get signed rivers and county lines while most of ETS2 has only the essential signage. Iberia was a right step into that direction, since it features signage for rivers, viaducts, tunnels and even highway names. I find it strange though how regional signage was introduced with Italy but since then it has only been used for Russian oblasts. I know that most of European administrative divisions are pretty small, but I'd say German, French, Spanish, Polish and Scandinavian regions are big enough to deserve to be signed. And I was delighted to see that ATS is starting to get distance signs, needless to say that I see no reason why ETS2 shouldn't have them too.
Re: ETS2 1.41 discussion
Yes, it looks like someone did take a screenshot of the convoy that shows 32 players way above the limit and officially it's max 8 players only. The image link is from a Discord server:
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I am not sure if it's illegal because it looks like tinkering with some files locally since servers is hosted locally on host machine. Anyway it's a bit off-topic.
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I am not sure if it's illegal because it looks like tinkering with some files locally since servers is hosted locally on host machine. Anyway it's a bit off-topic.
Using Promods Europe 2.68 and ProMods Canada 1.2.5a
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ProMods Moderator since 6 January 2022 (not for this forum)
ETS2: Level 118 and played 5227,8 hours
ATS: Level 46 and played 796,3 hours
ProMods Senior Beta Tester since 28 September 2018
ProMods Moderator since 6 January 2022 (not for this forum)
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Re: ETS2 1.41 discussion
its not harder to add river signs and all the other details to ETS2, its just the dedication to make maps perfect is not there on ETS2 map team, same can be said about reflective roadside markers, only selected countries has them, not even reworked Germany has those added, shows a low level of dedication to me.SenseFM wrote: ↑04 Sep 2021 19:09 I have seen nobody mentioning it here, props to SCS devs for adding numbers and IRL destinations to the exit signs in French highways! Little things like these help a lot to improve immersion. It'd be great if river signs and regions follow in ETS2.
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I know it's harder to add them in Europe due to signage differences between countries, but I find it a bit unequal that ATS can get signed rivers and county lines while most of ETS2 has only the essential signage. Iberia was a right step into that direction, since it features signage for rivers, viaducts, tunnels and even highway names. I find it strange though how regional signage was introduced with Italy but since then it has only been used for Russian oblasts. I know that most of European administrative divisions are pretty small, but I'd say German, French, Spanish, Polish and Scandinavian regions are big enough to deserve to be signed. And I was delighted to see that ATS is starting to get distance signs, needless to say that I see no reason why ETS2 shouldn't have them too.
the signage update is very good though and a step in the right direction, a small one, but none the less a step.
- plykkegaard
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Re: ETS2 1.41 discussion
Please, the developers just can't go roque and do what they see fitTruckdrivr wrote: ↑05 Sep 2021 07:48 .. its just the dedication to make maps perfect is not there on ETS2 map team
Besides it's a 3D modeler who need to update the assets not a map developer
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Re: ETS2 1.41 discussion
if its possible in ATS its also possible in ETS2, all about the dedication.
- plykkegaard
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Re: ETS2 1.41 discussion
The code base is the same, true
It's an easy fix but you need to follow prodution plans
It's an easy fix but you need to follow prodution plans
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Re: ETS2 1.41 discussion
again if ATS can make it happen in their production plans, ETS2 can make it happen their prodution plans too.
- plykkegaard
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Re: ETS2 1.41 discussion
It is a matter of priority
Missing reflective posts is not the worst problem
Learn to differ bwtween nice and need to have
Missing reflective posts is not the worst problem
Learn to differ bwtween nice and need to have
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Re: ETS2 1.41 discussion
Just seen a 128 slot server [ external image ]
- xXCARL1992Xx
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Re: ETS2 1.41 discussion
i would say away from such servers, there is a reason why SCS started with 8 players only for now, the number isnt just randomly chosen
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