ETS2 Windows Support

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Tarso
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Re: ETS2 Windows Support

#31 Post by Tarso » 30 Jun 2021 12:22

for me it was easier to simply disable the ports instead of opening the case and deal with the cables

after installing i just re-enabled the ports so i could pull my backup from the old array
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xXCARL1992Xx
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Re: ETS2 Windows Support

#32 Post by xXCARL1992Xx » 30 Jun 2021 15:30

i unplug my other drives always when reinstalling Windows, just in case, i dont trust myself not to choose the wrong drive and delete important data :rofl:

also, to install Windows in UEFI you have to boot in UEFI, normally when you have a bootable USB (just copy the .iso content onto a drive) it should show up twice, once as normal and once ans EFI/UEFI boot, dont know if the legacy setting in BIOS changes that or not
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Tarso
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Re: ETS2 Windows Support

#33 Post by Tarso » 30 Jun 2021 16:16

It was something between UEFI not liking to see an install attempt while having another install detected and invalidating the process giving me an error while selecting the clean GPT partition saying it was not possible to use the drive or something like that if my memory serves me right.
Stuferus
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Re: ETS2 Windows Support

#34 Post by Stuferus » 11 Jul 2021 13:58

i guess for those of us still with win7 we could play in opengl mode then.. or scs leaves the dx11 mode in as well.. ets2 isnt a windows only game.. its linux to.. and linux doesnt have dx12.. ;)
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Bandit & The Snowman
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Re: ETS2 Windows Support

#35 Post by Bandit & The Snowman » 11 Jul 2021 14:07

Nor does MacOS. So you think they’ll recommend Win7 users to play on Linux once DX12 is in the game? ;)
Anyway I think it’s still a long time until then.
Some newbie driver
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Re: ETS2 Windows Support

#36 Post by Some newbie driver » 11 Jul 2021 14:38

Tarso wrote: 30 Jun 2021 16:16It was something between UEFI not liking to see an install attempt while having another install detected and invalidating the process giving me an error while selecting the clean GPT partition saying it was not possible to use the drive or something like that if my memory serves me right.
It doesn't matter how many OS can you have installed in your computer (in one hard drive or spread in several); there MUST be a single boot loader partition to which the BIOS (UEFI or Legacy) is going to transfer the control once the startup part made by the BIOS routines are over.

If you had already one OS installed, that boot loader was already there. Then, two things can happen:

- It was a boot manager of an older OS version that should be replaced in order to understand the newer OS he can't recognize, but the change in its code can't be made by the installer of the new Windows (10 I suppose) because the disk where the boot loader was wasn't GPT (a requisite for the new installation).

- Or the boot loader was protected someway by a Secure Boot configuration in UEFI BIOS that prevented its tampering (not really sure about that because I plainly always disable that su**** pile of crap of Secure Boot).

And about what @Bandit & The Snowman says; of course not, SCS isn't going to tell Win7 users to switch to Linux. They could perfectly say them: now you will have to play in OpenGL, as always had been available for Windows users. I'm still confident that eventually they will dump that too and release Vulkan code; their jobs offers include mentions of searching programmers for that. But it seems that, for whatever reason, they are interested also into keep the DX branch instead of just merge everything into just an universal Vulkan one.

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big_carrot
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Re: ETS2 Windows Support

#37 Post by big_carrot » 11 Jul 2021 15:13

If anything, Win7 users will be advised to switch to Win10. Like it or not, it's a legacy OS now.
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Bandit & The Snowman
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Re: ETS2 Windows Support

#38 Post by Bandit & The Snowman » 11 Jul 2021 15:57

I was thinking “if you don’t want to upgrade your Windows, you’ll have to use Linux”. And by the time we get DX12, Windows 12 or 13 will be out ;)
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Re: ETS2 Windows Support

#39 Post by Jatruck » 11 Jul 2021 16:10

They can't leave DX if they want to expand to console market (Xbox uses it). ;)

In fact, DirectX 12 Ultimate unifies game developments for Xbox Series X and PC. :)
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Re: ETS2 Windows Support

#40 Post by plykkegaard » 11 Jul 2021 17:55

Have you forgotten Vulkan?

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