32 max players

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plykkegaard
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Re: 32 max players

#21 Post by plykkegaard » 15 Sep 2021 18:14

Nevermind

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Jacksonshaulage1
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Re: 32 max players

#22 Post by Jacksonshaulage1 » 15 Sep 2021 18:16

What do u want see
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Re: 32 max players

#23 Post by Jacksonshaulage1 » 15 Sep 2021 18:28

Packets: Sent = 20, Received = 20, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 7ms, Maximum = 8ms, Average = 7ms
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ets2_20210915_192428_00.png
Jacksonshaulage1
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Re: 32 max players

#24 Post by Jacksonshaulage1 » 15 Sep 2021 18:29

im the top one
Rider81
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Convoy player number from 8 to 32 players possible ?

#25 Post by Rider81 » 18 Sep 2021 13:05

I ask because I just saw in scs convoy that a swede had a convoy on for 32 players, although normal 8 is only possible to enter, so my question is how such a thing is possible?
Rider81
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Re: Convoy player number from 8 to 32 players possible ?

#26 Post by Rider81 » 18 Sep 2021 14:00

HERE TIMES A PROOF PHOTO

[ external image ]
Last edited by Rider81 on 18 Sep 2021 14:01, edited 1 time in total.
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plykkegaard
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Re: 32 max players

#27 Post by plykkegaard » 18 Sep 2021 15:57

Reverse engineering and game hacks

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truckphotohbg
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Re: 32 max players

#28 Post by truckphotohbg » 19 Sep 2021 13:39

666
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plykkegaard
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Re: 32 max players

#29 Post by plykkegaard » 19 Sep 2021 14:57

Sorry I think you have misunderstand the concept behind Valves Anti-Cheat technology
1) The system needs to be running on the server
2) The system detects specific file signatures on the client
3) The system is automatic, no admin can give you a VAC ban

I don't see any reason why SCS should invest time and money to implement the aniti-cheat system in the first place

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truckphotohbg
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Re: 32 max players

#30 Post by truckphotohbg » 19 Sep 2021 15:37

254
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