ETS2 1.43 discussion thread

Locked
Jacksonshaulage1
Posts: 496
Joined: 15 Feb 2021 15:34
Location: Sussex, England
Contact:

Re: ETS2 1.43 open beta discussion

#471 Post by Jacksonshaulage1 » 07 Dec 2021 00:23

Basically we are not getting no more new truck only pointless face lift which mod can easy do for free and only American truck simulator getting new trucks then 🤔
scaniadriver01
Posts: 320
Joined: 18 Apr 2020 22:34

Re: ETS2 1.43 open beta discussion

#472 Post by scaniadriver01 » 07 Dec 2021 02:19

tajana_g wrote: 06 Dec 2021 23:05 uhm, small things count also, and some of the big immersion breakers in AI are not too hard to fix... like no trucks in a 3rd lane, no random lane changes, getting rid of the ridiculous merging behaviour... combine that with some 5S in the old coding and I am sure a standard CPU wouldnt notice.
i agree.. the yielding on the on ramps when there is enough space between 2 vehicles to merge into while having the speed to match is sooo annoying... but it has been like that for a long time....

also trucks and busses stuck in the left lane.. like if they pass you in a section with an off ramp ( for the americans highway exit :P ) and the section ends and goes back to the normall 2 lane highway they often stay stuck in the left lane and dont move over to the right
User avatar
Marcello Julio
Posts: 5658
Joined: 12 Nov 2016 19:27
Location: Ceará, Brazil

Re: ETS2 1.43 open beta discussion

#473 Post by Marcello Julio » 07 Dec 2021 02:25

Jacksonshaulage1 wrote: 07 Dec 2021 00:23 Basically we are not getting no more new truck only pointless face lift which mod can easy do for free and only American truck simulator getting new trucks then 🤔
Did you read the blog? It was made clear that new trucks are being worked on. And at no time has it been said that this is a new truck. It was made extremely clear that these are new customization options for the current MAN TGX Euro 6. This had been promised in February 2019: https://blog.scssoft.com/2019/02/ats-an ... e-134.html
User avatar
polskagrom
Posts: 127
Joined: 27 Sep 2018 19:25
Location: Arizona
Contact:

Re: ETS2 1.43 open beta discussion

#474 Post by polskagrom » 07 Dec 2021 02:32

Marcello Julio wrote: 07 Dec 2021 02:25
Jacksonshaulage1 wrote: 07 Dec 2021 00:23
Did you read the blog? It was made clear that new trucks are being worked on.
I need to read the blogs more and not just look at the pictures :D
Wacky Geek
Posts: 1084
Joined: 17 Apr 2018 11:53
Location: Finland

Re: ETS2 1.43 open beta discussion

#475 Post by Wacky Geek » 07 Dec 2021 07:54

Took a while to realize it was made for MAN TGX Euro 6, they didn't mention it was Euro 6
#BestCommunityEver I lough a lot every time I see that. Maybe it was once upon a time, but not anymore
User avatar
Taburetka_
Posts: 272
Joined: 28 Jun 2018 08:50
Location: Russia
Contact:

Re: ETS2 1.43 open beta discussion

#476 Post by Taburetka_ » 07 Dec 2021 07:56

I am interested in the question with the volume of the fuel tank on the chassis at MAN TGX 6x2-2. Is it realy only 400 l option? I think it's too low.. Lowest capacity in game ever :D

https://www.bastrucks.com/ru/vehicles/u ... 6-70141477 - 450 l tank
https://www.bastrucks.com/ru/vehicles/u ... id=7616418 - 580 l tank

What's your opinion guys?
Thanks!
User avatar
tajana_g
Posts: 127
Joined: 25 Feb 2017 02:26
Location: Жывe Беларусь

Re: ETS2 1.43 open beta discussion

#477 Post by tajana_g » 07 Dec 2021 09:50

scaniadriver01 wrote: 07 Dec 2021 02:19
i agree.. the yielding on the on ramps when there is enough space between 2 vehicles to merge into while having the speed to match is sooo annoying... but it has been like that for a long time....

also trucks and busses stuck in the left lane.. like if they pass you in a section with an off ramp ( for the americans highway exit :P ) and the section ends and goes back to the normall 2 lane highway they often stay stuck in the left lane and dont move over to the right
Yeah... vehicles stopping on a highway to let someone else merge is so unrealistic and releases a bunch of swears on my side...
On page 35 I listed the major issues, but especially overtaking and lane changing needs a rework that most likely makes a redesign of the current AI traffic coding necessary. Currently triggers for lane changes and overtaking seem to be quite random. We need more precise events that trigger lanechange/overtaking to let a vehicle "decide" better what to do also regarding the vehicles capabiltities like acceleration and top speed, for example. This could prevent vehicles ending up in hopeless situations (i.e. vehicles with same speed try to overtake each other for 100 km) and it would make the solution for this situation less random (i.e. overtaking only ends when one vehicle turns on the off-ramp or has to break due to the merging issue). Also it is necessary to better "connect" the AI vehicles with each other so the situation on the road gets a bit more fluent and less scripted and edgy.
JolliciousJosh
Posts: 468
Joined: 01 May 2021 14:17

Re: ETS2 1.43 open beta discussion

#478 Post by JolliciousJosh » 07 Dec 2021 12:23

Taburetka_ wrote: 07 Dec 2021 07:56 I am interested in the question with the volume of the fuel tank on the chassis at MAN TGX 6x2-2. Is it really only 400 l option? I think it's too low. The lowest fuel tank capacity in the game ever.
The 6x4 chassis of the TGX pre-full model change has also 400l, too.

While other trucks, such as the Actros 3, has also the lowest fuel tank capacity in the game since day 1 of the game release. Looking the figures:

- 4x2, 6x2 (with or without taglift) and 6x4 chassis has 600l fuel tank capacity.
- 6x2/4 (with or without midllift) has the lowest, at 400l.

For the Stralis E5, the rest of the chassis have 400l.

(P.S. I consider adding extra tank for the Actros 3 for 4x2 and 6x2 chassis.)

On the other hand, as I seen in a video of the first look of the TGX EL3, only the XL and the XLX cabins have hanging items on it, while the XXL cab doesn't have (but they have already reported). For the bumpers, only the full plastic don't have for the 2014 series. (TBH, I didn't join in the 1.43 OB due to possible crashes or instabilities that have been reported by users.)
Ma7heus
Posts: 27
Joined: 06 Dec 2015 16:41

Re: ETS2 1.43 open beta discussion

#479 Post by Ma7heus » 07 Dec 2021 15:14

Jacksonshaulage1 wrote: 07 Dec 2021 00:23 Basically we are not getting no more new truck only pointless face lift which mod can easy do for free and only American truck simulator getting new trucks then 🤔
If we're looking at mods there's mods for every top wished features like rigids, realistics sounds, seasons, new gen trucks, reworked trucks, old trucks, trailers, wheels, buses, cars why bother with making new items if mods do it all?
And For "free"
AFAIK the only mod alternative for new parts such grille detail, plastics, interior etc to see a proper EL3 ingame would cost me some amount of Euros, I don't even want to see how much that would became in BRL+taxes

Even if it was free I would depend on a mod that probably would change the entire base model (if replacer), thus bug dozens of TGX e6 that I have in my save game with invisible parts, engines, and so on then need a command to fix missing parts and retune them all, if standalone gets a "ND" crasher truck at every game patch and waits for a mod update. I'm just glad SCS finally add a proprer EL3
Esqerro
Posts: 16
Joined: 10 Feb 2019 15:37

Re: ETS2 1.43 open beta discussion

#480 Post by Esqerro » 07 Dec 2021 17:28

I wonder if the presentation of new Cascadia (digital dashboard) means that we will have an update of Actros soon?
Locked

Return to “General discussion about the game”

Who is online

Users browsing this forum: Alberto Rios, Norba and 11 guests