ETS2 Studio [v0.7.0.1 > 10.01.2016]

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Cadde
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Re: ETS2 Studio V0.5.3

#221 Post by Cadde » 05 Dec 2013 07:12

Murdoch, what error did you get?

See this post: viewtopic.php?p=135095#p135095
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Re: ETS2 Studio V0.5.3

#222 Post by WerewolfCustoms » 05 Dec 2013 07:36

@n4gix:
C++/GDI+ comprising 323,602 lines of unmanaged code...
[ external image ] Impressive! C# seems so childish compared to C++ :)

@Prince_VLAD:
Thanks for the report. We're re-writing E2S from the ground up - so, I'm pretty sure we'll fix this :)

@adrian007:
I'm really sorry - but for now our app can't do anything about that board.
We might offer some tools for garage customization in the future, but the wishlist is soooo big, that I can't really promise anything.

....
Here's a little update:

So, we're basically re-writing and re-drawing the complete application - from the grounds up. We improved a lot of things, but I'm sure that we introduced a few new bugs as well :) Programmers do that - unintentionally. Speaking of - we could really use another programmer. :)

Since DaSquirrelsNuts published the Scania Streamline video, both Cadde and me are on overdrive, trying to finish 0.6 version - so we can match the release of ETS2 and include the Scania Streamline in our app. I'm sure you guys will start skinning right away :) But, as hours go by, I'm starting to think we'll have to push out a 0.5.4 release. Well, either way, we'll support the Streamline in a couple of hours after it gets released.

We really should send a mail to SCS and ask them to include us in their Beta Testing team. :) That way we wouldn't be so shocked when they release new trucks :) After the 2012 Volvo was released, we thought we'd have time to redo the app. :)

Well - to finish this - I want to thank you all for your support and kind words!
Stay tuned!
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Re: ETS2 Studio V0.5.3

#223 Post by Cadde » 05 Dec 2013 07:48

Oh, it seems i have missed a few of the latest postings in this thread (happens when i search for the thread to link it to other peoople, marks posts as read.)

Anyways, on the wishlist/features bit. We are going to take all of your wishes into consideration but we can only code so much at a time. So if we don't release a requested feature right away don't be sad. It may still make it into the application at any time during development.

But we need to have a solid ground to stand on before we start implementing new features. So we can use shared code across the whole application rather than re-inventing the wheel for every new feature. That's what i have been doing with the SII file reader/writer. It is finished now, just needs field testing. It will allow us to work with sii files as if they were objects in programming. It makes it much easier to implement them in new features.

The same goes for any other types of data we are working on, rather than manually adding trucks and trailers that can be skinned/worked on etc we should be able to load them from both the base game data and mods. So if you want to change either the game or an existing mod you would be able to do this from ETS 2 Studio.
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Re: ETS2 Studio V0.5.3

#224 Post by murdoch82 » 05 Dec 2013 19:27

This is the error I get, now it happens every time, no matter what I try. :<


Unhandled exception has occurred in your application. bla bla ... attempt to read or write protectedmemory. This is often an idication that other memory is corrupt. :<



Code: Select all

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
   at Tao.DevIl.Il.ilSaveImage(String FileName)
   at ETS2Studio.Files.Dds.SaveFile(String Path, DdsImageType ImageType)
   at ETS2Studio.frmTruckSkinGenerator.butSave_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
ETS2Studio
    Assembly Version: 0.5.3.0
    Win32 Version: 0.5.3.0
    CodeBase: file:///D:/Programs/ETS2%20Studio/ETS2Studio.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Core
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.7903 built by: Win9Rel
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Tao.DevIl
    Assembly Version: 3.0.0.0
    Win32 Version: 1.6.8.3
    CodeBase: file:///D:/Programs/ETS2%20Studio/Tao.DevIl.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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Re: ETS2 Studio V0.5.3

#225 Post by Cadde » 05 Dec 2013 21:50

No matter how hard i try i cannot re-produce this on my end.
Try running ETS 2 Studio as administrator. And make sure it's not an overzealous antivirus that blocks application access to memory.

We have completely re-written the Dds class for 0.6, maybe the problem will sort it self out but we can't tell until it goes public. Thanks for the report and we will look into it if it re-occurs.
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Re: ETS2 Studio V0.5.3

#226 Post by murdoch82 » 05 Dec 2013 22:30

I tried admin, the odd thing it did work fine and then stopped working and then worked again, and now, not working. :)

Should not need admin since I have it on the D drive to Windows restrictions creeping up and messing with me. :P

I got ESET's firewall and antivirus suite, think would it would notify me if it had interfered.

Ooh wait a min, something discovered here. I tried one of the other files, and it worked, so maybe its something I've done in the themeplate file, that it doesnt like or understand how to do deal with.

I have a few different versions of this skin because I'm trying to learn... :D and I tried an earlier one and it worked fine. Humm gonna try a new skin, just throw some paint on and try.. :D
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Re: ETS2 Studio V0.5.3

#227 Post by Cadde » 05 Dec 2013 22:40

It's great that you are trying different things.

If you are able to figure out a way to re-produce the error (certain files used that doesn't work etc) then send them to me in a PM so i can see what is actually causing the issue and prevent it in the future.
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Re: ETS2 Studio V0.5.3

#228 Post by murdoch82 » 05 Dec 2013 23:16

I made a new skin, and it worked, fugly as hell! but it worked.
And then I made another one, first was a Magnum, this one is a man, and this time I put in all versions in it, tried drag and drop and it worked! :D
Now I got a red and white MAN, but the error came back when I tried to change dds file while still in the same project, maybe thats a clue.. ;)

When I start over it worked this time. When I had this problem before none of the above helped, so something must been wrong with the DDS file wich your program dislikes for some reason.

Maybe adding the picture to it with my intended logo or company text did something, since I dont know what I'm doing in gimp maybe I do something weird? ;P
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Re: ETS2 Studio V0.5.3

#229 Post by Cadde » 05 Dec 2013 23:41

Ah yes, now i have a feel for what the issue is. Thanks for that, it will be solved.
For now the workaround is to not try and alter it that way since it is locking a memory region and not releasing it.

Our fault and quite possibly still an issue.
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Re: ETS2 Studio V0.5.3

#230 Post by murdoch82 » 05 Dec 2013 23:53

Wow, I might have helped solve a software related issue. :o

I can solve, there for I am! ..

I has brain still.

Mindblow.

NowBackToBeingDumb. :<
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