Oculus Rift - experimental support

Kobra Kay
Posts: 2
Joined: 02 Jun 2020 23:15

Re: Oculus Rift - experimental support

#1501 Post by Kobra Kay » 24 Jul 2020 11:59

Hi guys,

I recently got back into the game and bought some DLC during the sale. Still one of the best VR games out there, just love going on long rides through Europe.

The performance is not exactly great on my Rift S though. I have everything set to the highest settings, but no additional super sampling. In the cities I often get framedrops, some as low as 40 frames. I have some mods installed for additional traffic vehicles, better rain etc. But nothing to crazy, I guess, but the problem also occurs without mods.

My specs are:

Ryzen 3900x @ 4.3 Ghz
Gerforce RTX 2080 Ti OC
16GB of 3200 Ram
Game is installed on an m2 ssd

Are they any special tweaks to improve my performance? Or is any of the graphical settings known to cause performance problems?

Thanks in advance!

elnino
Posts: 134
Joined: 13 Oct 2014 17:16

Re: Oculus Rift - experimental support

#1502 Post by elnino » 24 Jul 2020 15:09

@Kobra Kay I'm on an Odyessey plus, using motion reprojection, and I find that scaling (built in supersampling I believe) set to 200% (vs. max 400%) keeps the game looking pretty clean. I could have additional supersampling though,would have to go check to be sure. Mirrors are always low hanging fruit if you can find a nice compromise. I've seen some really nice gains in overall smoothness tweaking those in the past. As always shadows are worth a look as well. I have not tweaked the new SSAO setting all that much to know it well but probably worth looking at as well. I run a 3600X and 1080 and after this last update, went from max settings besides scaling, to lowering my scaling value one step and the SSAO a bit and I got back my smooth framerate.

Shad0w_General
Posts: 1
Joined: 24 Jul 2020 16:27
Location: Australia, Victoria
Contact:

Re: Oculus Rift - experimental support

#1503 Post by Shad0w_General » 24 Jul 2020 16:29

Is there a area where we can post bug report about the VR version or can we just post here?

IonutL
Posts: 3146
Joined: 13 Apr 2014 20:16

Re: Oculus Rift - experimental support

#1504 Post by IonutL » 24 Jul 2020 17:23

@Shad0w_General Try posting it here, in the Bugs 1.38 forum: viewforum.php?f=275

FormelLMS
Posts: 76
Joined: 01 Dec 2017 07:54

Re: Oculus Rift - experimental support

#1505 Post by FormelLMS » 25 Jul 2020 14:09

Tried the latest version of both ETS and ATS, disabled all mods but can see some weird flickering / flashing. Anyone have seen that?

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Frayner
Posts: 213
Joined: 06 Jun 2013 22:16
Location: Sault Ste. Marie, On Cananda

Re: Oculus Rift - experimental support

#1506 Post by Frayner » 25 Jul 2020 19:22

I’ve noticed that at any ssao setting other then high, gives me many shadow artifacting. It’s really odd.
Intel i7 7700K 5 GHz, 16 GB RAM, Nvidia Geforce GTX 2080ti, Valve Index

FormelLMS
Posts: 76
Joined: 01 Dec 2017 07:54

Re: Oculus Rift - experimental support

#1507 Post by FormelLMS » 26 Jul 2020 06:42

Tried to by a Renault T but I can’t drive it. The game crashes then.

Tried to get a fast job in italy and game crashes there too.

Is it a known big, that game crashes when we want to drive this truck?
Or could someone drive those?

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Madkine
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Location: Australia
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Re: Oculus Rift - experimental support

#1508 Post by Madkine » 26 Jul 2020 09:23

No known issues with either Italy or Renault T causing crashes.

Try verifying your game files.
Right click on game, select properties, goto local files tab and press verify game files.

If that doesn't work post your game.log.txt to pastebin.com (no account needed) and then post the link here and we'll have a look for you.
The file can be found at "C:\Users\*USERNAME*\Documents\Euro Truck Simulator 2" for a default install.

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electricz
Posts: 13
Joined: 08 Jun 2019 14:13

Re: Oculus Rift - experimental support

#1509 Post by electricz » 26 Jul 2020 17:09

Anybody else get this today? (ATS, but ETS2 also got an update on the VR beta branch)

Image

I know the main branch was having a lot of map touch-ups done after 1.38. Is this those fixes?

Thanks again, Komat, for everything you do.

FormelLMS
Posts: 76
Joined: 01 Dec 2017 07:54

Re: Oculus Rift - experimental support

#1510 Post by FormelLMS » 27 Jul 2020 17:03

Madkine wrote:
26 Jul 2020 09:23
No known issues with either Italy or Renault T causing crashes.

Try verifying your game files.
Right click on game, select properties, goto local files tab and press verify game files.

If that doesn't work post your game.log.txt to pastebin.com (no account needed) and then post the link here and we'll have a look for you.
The file can be found at "C:\Users\*USERNAME*\Documents\Euro Truck Simulator 2" for a default install.
Nice, thanks for this tip.
I've tried it now but I can't seem to drive the Renault T model.
This is my Pastebin:
https://pastebin.com/tdcy9X5L

I see some errors. One of it are openable windows not found. This is one I've complained before a few days.
Now I can't drive the Renault T model. It instantly crashes.

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