Oculus Rift - experimental support

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Komat
SCS Software
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Re: Oculus Rift - experimental support

#1511 Post by Komat » 27 Jul 2020 19:35

electricz wrote:
26 Jul 2020 17:09
I know the main branch was having a lot of map touch-ups done after 1.38. Is this those fixes?
Yes. It updates the games to match the standard version. Plus it fixes bug where lights would be missing in some cases and repositions the WoTr event bar in ATS.

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Madkine
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Re: Oculus Rift - experimental support

#1512 Post by Madkine » 27 Jul 2020 22:53

@FormelLMS Weird, the verify didn't find anything?

Looking at your log there's nothing obvious in your mods that looks like it would cause this.

FormelLMS
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Re: Oculus Rift - experimental support

#1513 Post by FormelLMS » 28 Jul 2020 04:37

Too bad. It instantly crashes, when I want to take a ride with the T-Renault.
I think, I will save some files and try with a reinstall. The game has now many years on my PC...

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Komat
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Re: Oculus Rift - experimental support

#1514 Post by Komat » 28 Jul 2020 08:15

Please post the crash log.

FormelLMS
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Re: Oculus Rift - experimental support

#1515 Post by FormelLMS » 28 Jul 2020 16:46

Komat wrote:
28 Jul 2020 08:15
Please post the crash log.
Did that two posts ago :)


https://pastebin.com/tdcy9X5L

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Reinhard
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Re: Oculus Rift - experimental support

#1516 Post by Reinhard » 28 Jul 2020 16:55

No. That is a game log. He wants to "crash.log.txt".

Insane1
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Re: Oculus Rift - experimental support

#1517 Post by Insane1 » 28 Jul 2020 17:23

FormelLMS wrote:
28 Jul 2020 04:37
Too bad. It instantly crashes, when I want to take a ride with the T-Renault.
I think, I will save some files and try with a reinstall. The game has now many years on my PC...
Hi. Try to update your wheel drivers.
I know it sounds silly but it's helped me once with ETS crashes. = )

FormelLMS
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Re: Oculus Rift - experimental support

#1518 Post by FormelLMS » 28 Jul 2020 18:25

Komat wrote:
28 Jul 2020 08:15
Please post the crash log.

Woops, my bad. I think I have to learn to read. Sorry!!!

Gere is the crash.log

https://pastebin.com/Cf3HGaRv


thx @Reinhard

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Komat
SCS Software
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Re: Oculus Rift - experimental support

#1519 Post by Komat » 29 Jul 2020 10:09

The crash happens while updating skeleton of some animated model. Maybe there is some mismatch between some mod and the game data.

yzaazy
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Re: Oculus Rift - experimental support

#1520 Post by yzaazy » 29 Jul 2020 15:10

I've got a valve index recently, but I have tried every setting but I can't get the game to not flikker on the edge of the dashboard near the window and on the sides off the mirror.
Running 2070 & 9700k.

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