VR - experimental support

User avatar
Komat
SCS Software
Posts: 975
Joined: 26 Nov 2012 09:22

Re: Oculus Rift - experimental support

#1511 Post by Komat » 27 Jul 2020 19:35

electricz wrote: 26 Jul 2020 17:09 I know the main branch was having a lot of map touch-ups done after 1.38. Is this those fixes?
Yes. It updates the games to match the standard version. Plus it fixes bug where lights would be missing in some cases and repositions the WoTr event bar in ATS.
User avatar
Madkine
Global moderator
Posts: 12202
Joined: 08 Oct 2018 16:35
Location: Australia
Contact:

Re: Oculus Rift - experimental support

#1512 Post by Madkine » 27 Jul 2020 22:53

@FormelLMS Weird, the verify didn't find anything?

Looking at your log there's nothing obvious in your mods that looks like it would cause this.
WoT Profile
ATS Workshop

"never attribute to malice that which is adequately explained by stupidity"
FormelLMS
Posts: 108
Joined: 01 Dec 2017 07:54

Re: Oculus Rift - experimental support

#1513 Post by FormelLMS » 28 Jul 2020 04:37

Too bad. It instantly crashes, when I want to take a ride with the T-Renault.
I think, I will save some files and try with a reinstall. The game has now many years on my PC...
User avatar
Komat
SCS Software
Posts: 975
Joined: 26 Nov 2012 09:22

Re: Oculus Rift - experimental support

#1514 Post by Komat » 28 Jul 2020 08:15

Please post the crash log.
FormelLMS
Posts: 108
Joined: 01 Dec 2017 07:54

Re: Oculus Rift - experimental support

#1515 Post by FormelLMS » 28 Jul 2020 16:46

Komat wrote: 28 Jul 2020 08:15 Please post the crash log.
Did that two posts ago :)


https://pastebin.com/tdcy9X5L
User avatar
Reinhard
Posts: 4708
Joined: 20 Dec 2012 16:46
Location: Berlin, Germany

Re: Oculus Rift - experimental support

#1516 Post by Reinhard » 28 Jul 2020 16:55

No. That is a game log. He wants to "crash.log.txt".
User avatar
Insane1
Posts: 14
Joined: 14 Jul 2020 17:42
Location: KZ

Re: Oculus Rift - experimental support

#1517 Post by Insane1 » 28 Jul 2020 17:23

FormelLMS wrote: 28 Jul 2020 04:37 Too bad. It instantly crashes, when I want to take a ride with the T-Renault.
I think, I will save some files and try with a reinstall. The game has now many years on my PC...
Hi. Try to update your wheel drivers.
I know it sounds silly but it's helped me once with ETS crashes. = )
HTC VIve Pro \ Thrustmaster T150 PRO
AMD Ryzen 5 5600X, Palit Gamingpro RTX 3080, 32GB Kingston Fury Renegade 4000MHz, 256GB PLEXTOR PX-256M9PeY + 1TB ADATA SX8200PNP
FormelLMS
Posts: 108
Joined: 01 Dec 2017 07:54

Re: Oculus Rift - experimental support

#1518 Post by FormelLMS » 28 Jul 2020 18:25

Komat wrote: 28 Jul 2020 08:15 Please post the crash log.

Woops, my bad. I think I have to learn to read. Sorry!!!

Gere is the crash.log

https://pastebin.com/Cf3HGaRv


thx @Reinhard
User avatar
Komat
SCS Software
Posts: 975
Joined: 26 Nov 2012 09:22

Re: Oculus Rift - experimental support

#1519 Post by Komat » 29 Jul 2020 10:09

The crash happens while updating skeleton of some animated model. Maybe there is some mismatch between some mod and the game data.
yzaazy
Posts: 4
Joined: 02 Sep 2016 20:10

Re: Oculus Rift - experimental support

#1520 Post by yzaazy » 29 Jul 2020 15:10

I've got a valve index recently, but I have tried every setting but I can't get the game to not flikker on the edge of the dashboard near the window and on the sides off the mirror.
Running 2070 & 9700k.
Post Reply

Return to “General discussion about the game”

Who is online

Users browsing this forum: No registered users and 8 guests