GT-Mods Blender Tour

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Wolfi
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Re: GT-Mods Blender Tour

#21 Post by Wolfi » 19 Jun 2016 14:29

Thanks, this will be usefull ;)
As for other stuffs... later. I guess I have most of the models correct, some need minor adjustments, but otherwise it should be ok. I'll leave the sounds for the very end. (since that's something I have no idea how to make :? )

And in the meantime, to stay on topic:

TGS anyone? :mrgreen:
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SabR
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Re: GT-Mods Blender Tour

#22 Post by SabR » 19 Jun 2016 14:35

MAN-o-MAN! :mrgreen:
Didn't expect such a response for the Cargo. If I recall correctly, it didn't garner favourable votes when you first showed us these pics in 2015 in some other thread. I thought the 141 would get pushed up to the first slot & I'll have to wait in line for the Cargo but this turned out very well. Cookies for everyone. :D

The stunner for me is SiSL's excitement for it. :P I thought he disliked Range T's appearance. Ford Cargo looks quite like it, atleast the face does. Anyhow, looking forward to it. :)
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SiSL
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Re: GT-Mods Blender Tour

#23 Post by SiSL » 19 Jun 2016 14:40

SabR wrote:The stunner for me is SiSL's excitement for it. :P I thought he disliked Range T's appearance.
Me? Dislike T? Hey, I'm not Squirrel, I loved Range T and waiting from SCS :)

As a J-speccer, I like low-mid price range trucks more...

Cargo appearance more like wasps / bee face though compared to T, well, that's how their designers describe it :D Not to mention, it is one of most used truck around me due to low tax / good price , which made me very happy to see it from a talented modder decision, there were attempts to do it but all were trash really :D

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ApparentlyGod
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Re: GT-Mods Blender Tour

#24 Post by ApparentlyGod » 20 Jun 2016 16:04

GT-Mike,
I love your work and you are very talented.
I hope all your mods will make it in the game.
I especially love the 141 and the 4 series grille.
Greets

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ohaha
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Re: GT-Mods Blender Tour

#25 Post by ohaha » 20 Jun 2016 18:35

dammit, Mike... :shock:


it's all I have to say, really...
Retired, but still loving it.

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Hakan
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Re: GT-Mods Blender Tour

#26 Post by Hakan » 20 Jun 2016 19:00

Yeees!!
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Ogentor
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Re: GT-Mods Blender Tour

#28 Post by Ogentor » 21 Jun 2016 00:12

I think i see what you mean :mrgreen: The wrecker construction on some of those wreckers have a similar shape to the Dakar construction. Not quite the same purpose however :lol:
Last edited by Flemming V on 21 Jun 2016 05:10, edited 1 time in total.
Reason: Quote removed. Please don't quote post right above.

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SabR
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Re: GT-Mods Blender Tour

#29 Post by SabR » 21 Jun 2016 04:53

SiSL wrote: Me? Dislike T? ... I loved Range T and waiting from SCS :)
I thought wrong :P



Mike, what is the second MAN truck's use in the game?
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Wolfi
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Re: GT-Mods Blender Tour

#30 Post by Wolfi » 21 Jun 2016 11:56

Depends which one is the second for you :P
But to be honest... both have absolutely no use ingame. The left one (cab only) is meant to be a small addon to MADster's TGS, just for fun. The right one is a donor, a very old model made by my friend, it will not be ported into ETS2 :P
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