xXCARL1992Xx Screens & Blender work
- xXCARL1992Xx
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Re: xXCARL1992Xx Screens & Blender work
"it will only take 10 minutes" he thought with the goal to go to bed at midnight, "just 10 minutes to move the 5th wheel on the Cascadia chassis to reduce the gap", 1hr later, all 5th wheel moved (except 4x2) fixed some missing things and then added painted Aero X mudflaps (non 2020) and added all 4 versions (2020 and stock in plastic and paint) to the 4x2 chassis
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i hate modding some times
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i hate modding some times
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Re: xXCARL1992Xx Screens & Blender work
I was gonna end a while ago too yet I still find myself fiddling with mods, just fiddled with a rigid.
Good looking STAA doubles hauler you got here, I only have an Anthem for this purpose. Tho, obviously, without all these custom parts.
Good looking STAA doubles hauler you got here, I only have an Anthem for this purpose. Tho, obviously, without all these custom parts.
- xXCARL1992Xx
- Posts: 16461
- Joined: 17 Aug 2016 12:18
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Re: xXCARL1992Xx Screens & Blender work
and i will never drive it
the truck i just build to show the stuff (and it is only 1 thing, the pedestrian sensor and the bullbar are already old) in ATS it is quiet easy for me to stick to 2 trucks overall, the Westernstar 49X and the Freightliner Cascadia i build up
So Event is done and the trailer is in deep storage now, so i can do my normal loads with the dryvan again
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last picture before the trailer will be attached again
the truck i just build to show the stuff (and it is only 1 thing, the pedestrian sensor and the bullbar are already old) in ATS it is quiet easy for me to stick to 2 trucks overall, the Westernstar 49X and the Freightliner Cascadia i build up
So Event is done and the trailer is in deep storage now, so i can do my normal loads with the dryvan again
[ external image ]
last picture before the trailer will be attached again
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |
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Re: xXCARL1992Xx Screens & Blender work
Love the look of it. Makes me want to fiddle with ATS stuff too but I'm not sure if I need to change anything in Blender for it? Would get annoying to always have to change things if I want to edit things for ETS2 or ATS .. Anyways, Good stuff.
- xXCARL1992Xx
- Posts: 16461
- Joined: 17 Aug 2016 12:18
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Re: xXCARL1992Xx Screens & Blender work
no change needed but what i would recommend it a separate modding folder for ATS alone where all ATS mods are in and the basegame textures etc.
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- xXCARL1992Xx
- Posts: 16461
- Joined: 17 Aug 2016 12:18
- Contact:
Re: xXCARL1992Xx Screens & Blender work
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[ external image ]
[ external image ]
- xXCARL1992Xx
- Posts: 16461
- Joined: 17 Aug 2016 12:18
- Contact:
Re: xXCARL1992Xx Screens & Blender work
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[ external image ]
[ external image ]
Re: xXCARL1992Xx Screens & Blender work
Interesting .. Well, time to start learning 3D modelling. I like how it reached all the way to the first axle, instead of cutting off further ahead like vanilla ones.
- xXCARL1992Xx
- Posts: 16461
- Joined: 17 Aug 2016 12:18
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Re: xXCARL1992Xx Screens & Blender work
the moment i move the tandem it doesnt fit anymore
i dont think it is possible to swap it, even if it is it would be kinda illogical for it to get longer
i dont think it is possible to swap it, even if it is it would be kinda illogical for it to get longer
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Re: xXCARL1992Xx Screens & Blender work
When you stay realistic, indeed. I've given up on that for the most part since the game isn't very realistic to begin with)
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