xXCARL1992Xx Screens & Blender work

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SimLive
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Re: xXCARL1992Xx Screens & Blender work

#1381 Post by SimLive » 09 Apr 2021 12:10

cool! :)
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Re: xXCARL1992Xx Screens & Blender work

#1382 Post by CrazyGijs » 09 Apr 2021 12:19

The welds are a nice touch! :)
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Re: xXCARL1992Xx Screens & Blender work

#1383 Post by xXCARL1992Xx » 09 Apr 2021 12:26

@CrazyGijs the Krone ProfilinerHD has a nice nmap for welds that i use for this
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Re: xXCARL1992Xx Screens & Blender work

#1384 Post by xXCARL1992Xx » 09 Apr 2021 22:18

and now ingame, the wohle model is now bigger in hight then the original model i made so it doesnt obstruct the sensor in the front and overall looks better and more "protective"

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Re: xXCARL1992Xx Screens & Blender work

#1385 Post by Polarlicht » 10 Apr 2021 09:17

Sweet work :D
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Re: xXCARL1992Xx Screens & Blender work

#1386 Post by B787 » 10 Apr 2021 09:32

Awesome! :o
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Re: xXCARL1992Xx Screens & Blender work

#1387 Post by SimLive » 10 Apr 2021 14:16

Thats so cool! 😍
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Re: xXCARL1992Xx Screens & Blender work

#1388 Post by xXCARL1992Xx » 10 Apr 2021 16:50

99% finished front bar, making a shadow model is a pain but i found a pretty good way to do it

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in the meantime, got the opportunity to play ATS in VR with a Rift S, hoo boy how many tricks and "meh dont care nobody willl see it" stuff is visible in VR :joy:

feet of my 2B model are sticking into the dashboard wich i normally cant see during gameplay, but leaning to the right with a VR headset shows it clear as day
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Re: xXCARL1992Xx Screens & Blender work

#1389 Post by SimLive » 12 Apr 2021 10:34

@xXCARL1992Xx Good luck with the VR my friend 😁

will the 1% come of the 99% ? 😉
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Re: xXCARL1992Xx Screens & Blender work

#1390 Post by xXCARL1992Xx » 15 Apr 2021 21:18

9 cities to go and my Tevo is ready again

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