xXCARL1992Xx Screens & Blender work

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supersobes
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Re: xXCARL1992Xx Screens & Blender work

#681 Post by supersobes » 19 Jun 2020 22:38

Great looking Mack! :)
xXCARL1992Xx wrote: 19 Jun 2020 20:28 just strange ATS doesnt use 2x20ft containers ingame :?
That's becasue they're not used very much here in real-life. They only time you'll see a truck carrying two 20 footers at the same time is if both are empty.
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Re: xXCARL1992Xx Screens & Blender work

#682 Post by xXCARL1992Xx » 22 Jun 2020 17:00

found a hole, or my tire was blown im not sure anymore :joy:

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was hoping to get the second 2x20ft in made but the game still gave me the first variant, 50/50 and i still got the short stick

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next company in line

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Re: xXCARL1992Xx Screens & Blender work

#683 Post by abasstreppas » 22 Jun 2020 19:17

That 45' looks great with the white paint in the endings
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Re: xXCARL1992Xx Screens & Blender work

#684 Post by xXCARL1992Xx » 22 Jun 2020 19:37

@abasstreppas thank you, saw it on google and made it, and skin can also be used for 40ft container without the white parts ever showing on it

gotta love reusable skins :joy:
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Re: xXCARL1992Xx Screens & Blender work

#685 Post by xXCARL1992Xx » 23 Jun 2020 18:40

curious when SCS will fix it (if ever)

anyway, remade the side panel to what it actually should look like

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need to figure out how to get even reflections on a surface with more then 1 face, you can literally see where the edges of the mesh are because of the reflection
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Re: xXCARL1992Xx Screens & Blender work

#686 Post by Eugene » 23 Jun 2020 20:16

@xXCARL1992Xx I respect your urge to improve the nextgen Scania, so i think you might find this reference picture usefull:
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Sidepanel isn't flat, there's window-shaped imprint. Glass panel, on the other hand, is flat indeed
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Re: xXCARL1992Xx Screens & Blender work

#687 Post by xXCARL1992Xx » 23 Jun 2020 21:04

yeah, i know about the embossing on it, didnt do it yet, maybe later or even via normal map, havent decided how to do it yet

edit:

@Eugene i think doing it in 3D is actually easier then creating an nmap for it :lol:

[ external image ]
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Re: xXCARL1992Xx Screens & Blender work

#688 Post by xXCARL1992Xx » 24 Jun 2020 17:54

most likely will never use it, but fixed it anyway

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Re: xXCARL1992Xx Screens & Blender work

#689 Post by xXCARL1992Xx » 25 Jun 2020 16:47

final result ingame, still a bit of work needed, the top part is still off from what it is in rl

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also, finally got the 2nd variant of my 2x20ft containers loaded

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Re: xXCARL1992Xx Screens & Blender work

#690 Post by Teklic » 25 Jun 2020 20:53

Will you share this fix foor sidee panel? Or ceep it private
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