Editor wishlist

günther
Posts: 139
Joined: 20 May 2014 18:34

Re: Editor wishlist

#121 Post by günther » 04 Dec 2019 21:47

i have the patch 1.36 and have this problem with the editior from ets2 .
i can this editor not open ..
please give me a info
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BenganJ
Posts: 1867
Joined: 10 Oct 2015 17:49
Location: Gothenburg, Sweden

Re: Editor wishlist

#122 Post by BenganJ » 04 Dec 2019 21:54

@günther

There's a new way to start the Editor! You have to start the game executable with the argument -edit mapname!
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günther
Posts: 139
Joined: 20 May 2014 18:34

Re: Editor wishlist

#123 Post by günther » 04 Dec 2019 22:40

i have start the game .
i have open the console and make it the '-edit europeguenninl .

00:01:06.839 : <ERROR> [cmd] '-edit europeguenninl' - unknown command
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BenganJ
Posts: 1867
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Location: Gothenburg, Sweden

Re: Editor wishlist

#124 Post by BenganJ » 04 Dec 2019 22:49

@günther

That's the old way to start the Editor! Now you should make a shortcut e.g. and in that shortcut add the argument -edit mapname!
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System: Windows 8.1
Processor: Intel Core i7-4790@3.60GHz
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
[ external image ]
günther
Posts: 139
Joined: 20 May 2014 18:34

Re: Editor wishlist

#125 Post by günther » 04 Dec 2019 22:57

how do I set this?
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Farmers
Posts: 180
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Location: France
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Re: Editor wishlist

#126 Post by Farmers » 10 Dec 2019 11:50

If you don't know how to open the new map editor, i have made a litlle video :
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Veritas1983
Posts: 88
Joined: 13 Nov 2014 09:15
Location: Rotterdam

Re: Editor wishlist

#127 Post by Veritas1983 » 05 Jan 2020 08:10

How to change the opacity on map sector image?
So I have a better view on the map below... ;)

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robertoantnes
Posts: 46
Joined: 01 Aug 2013 15:57

Re: Editor wishlist

#128 Post by robertoantnes » 10 Jan 2020 22:55

Good morning, Veritas1983.

I also wondered if pressing the "A" key on the keyboard would have this option to hide the layer leaving only the background map. My difficulty in tracing the map of Rio de Janeiro with its streets, hill roads and slums stops at this problem. The scale is also 1: 1 and demands details. I fully understand your suggestion. I hope SCS is already studying a way to add this option in map view mode in the editor.

Greetings!
ikeSeki
Posts: 93
Joined: 19 Jan 2019 15:41

Re: Editor wishlist

#129 Post by ikeSeki » 11 Jan 2020 20:03

Veritas1983 wrote: 05 Jan 2020 08:10 How to change the opacity on map sector image?
So I have a better view on the map below... ;)
@Veritas1983 & @robertoantnes

You can't change the opacity as far as I know, but you can do this:

In editor_data.sii you can find a line that says "background_map_height: -[number]". It is negative because sector's name is set at height "0" I believe. You can change background_map_height to a positive value like "background_map_height: 0.2" and background map will be above sector's name and you can then see roads.

Keep in mind that the roads you map now also have to be above 0.2 in height, otherwise they will end up being below the background image ;)
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BenganJ
Posts: 1867
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Location: Gothenburg, Sweden

Re: Editor wishlist

#130 Post by BenganJ » 11 Jan 2020 21:09

@ikeSeki

How come I've never seen that parameter? All I can see, both for ETS2 and ATS in editor_data.sii is:

Code: Select all

	bcg_size_x[]: 270000
	bcg_size_y[]: 208800
	bcg_offset_x[]: -1250
	bcg_offset_y[]: -4050
EDIT: Ah, I checked both ETS2 and ATS files now and that parameter is in ATS, BUT NOT in ETS2 editor_data.sii!!!!!
WHY? Can one use it in the ETS2 one in spite of that?
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System: Windows 8.1
Processor: Intel Core i7-4790@3.60GHz
Memory: 16GB
Graphics: ASUS GeForce GTX1660Ti
[ external image ]
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