road repairs timescale slow down
Re: road repairs timescale slow down
daniel_bel did sayeth: "And, there's always the possibility to trade time for a small fine...."
Grimples do sayeth: "there's always the 0 key also.
Grimples do sayeth: "there's always the 0 key also.
- Mohegan13
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Re: road repairs timescale slow down
Moh sayeth: Never had an issue caused by roadworks/Red lights in the faster time scale and delivery times.
If you're driving over 38mph then you're always making up time. Since you're at 50+ most of the time outside of city limits the time loss at RR and road works is negligible.
If you're driving over 38mph then you're always making up time. Since you're at 50+ most of the time outside of city limits the time loss at RR and road works is negligible.
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I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
- abasstreppas
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Re: road repairs timescale slow down
Thought you talked about Grimples age
- Mohegan13
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Re: road repairs timescale slow down
When ever Grimples enters a city he feels like a young man again.
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I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
I reserve the right to be 100% wrong.
Something isn't right, nothing feels the same.
Everyone around me Is a different shade of grey.
Re: road repairs timescale slow down
Well if you two are lucky you might reach my age
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Re: road repairs timescale slow down
I have my rules: (ETS2 vanilla)
70 km/h on three-lane highways.
65 km/h on two-lanes highways.
55 km/h on standard roads.
45 km/h in city "suburbs"
40 km/h near destination.
It's better for speed perception, reaction time against wild AI cars (hey I'm going to be 70), or two-to-one german exits,
and never got me late on delivery, including red lights, roadworks, T-junction jams, difficult parking choice etc.
Just check the delivery time before accepting jobs... You know what? I generally also check the "forbidden" side roads, yes with the trailer.
Still on time.. It's possible, because it's damn easy.
I wish real driving was so simple.
70 km/h on three-lane highways.
65 km/h on two-lanes highways.
55 km/h on standard roads.
45 km/h in city "suburbs"
40 km/h near destination.
It's better for speed perception, reaction time against wild AI cars (hey I'm going to be 70), or two-to-one german exits,
and never got me late on delivery, including red lights, roadworks, T-junction jams, difficult parking choice etc.
Just check the delivery time before accepting jobs... You know what? I generally also check the "forbidden" side roads, yes with the trailer.
Still on time.. It's possible, because it's damn easy.
I wish real driving was so simple.
Domin Illum Mea
Born before Arpanet, playin' that way
Do you really believe Charles touched his nose?
Born before Arpanet, playin' that way
Do you really believe Charles touched his nose?
- CTclothbagco
- Posts: 402
- Joined: 21 Jan 2013 09:14
- Location: England
Re: road repairs timescale slow down
There's a road near my house that get's dug up on a 3 month cycle switching between National Grid and Severn Trent Water,
usually digging up the exact same spot, for no apparent reason other than to dig a whole.
- Elmer BeFuddled
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- Location: Royston Vasey, ENGLAND
Re: road repairs timescale slow down
Is that a whole hole, or a part hole?
Sorry. Couldn't resist!
I'm writing a book on plagiarism. It wasn't my idea.
Nothing is foolproof to the talented fool.
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ETS2 v1.18.x Satellite Map Background
Road Atlas Map Backgrounds
Nothing is foolproof to the talented fool.
EBF ETS2 Satellite Map For ProMods, RusMap etc..
ETS2 v1.18.x Satellite Map Background
Road Atlas Map Backgrounds
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Re: road repairs timescale slow down
I dont see it as a issuse more like realism, in real life there is long red light because traffic from other side has to clear first, on longer streches htere is even red in both ends for some time to insure no car is "left" in the middle of roadwork when opposite end is driving.
Scandinavian truckdriver.
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