Tougher loading docks

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Turd Ferguson
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Tougher loading docks

#1 Post by Turd Ferguson » 10 Dec 2017 17:45

Would be cool to see more challenging loading docks, or having to back down a narrow lane to tip the trailer or have random drop off points (as in STDS) on road deliveries etc.
Haven't been involved in road haulage for about 15 years but reversing a fully loaded trailer off a busy main road between 2 buildings at rush hour in order to unload was certainly a challenge.
Would be co to have this challenge in ETS2
Oh hell, let's go nuts. Swords for forty eight thousand

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TumiliuM
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Re: Tougher loading docks

#2 Post by TumiliuM » 12 Dec 2017 15:24

I agree with you, it would be cool to have more difficult parking scenarios.
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zrex01
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Re: Tougher loading docks

#3 Post by zrex01 » 12 Dec 2017 18:30

I'll 2nd that idea...
TNX
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R3AP3R
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Re: Tougher loading docks

#4 Post by R3AP3R » 13 Dec 2017 14:28

The answer is pretty simple: the game has to be for everybody. X players will love tougher/more challenging docks, X players will hate them. So there has to be a balance between both worlds.

Ye, I'd like to have narrow docks and stuff.
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zrex01
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Re: Tougher loading docks

#5 Post by zrex01 » 13 Dec 2017 16:25

Just have an option when you arrive the parking icon...
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bobgrey1997
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Re: Tougher loading docks

#6 Post by bobgrey1997 » 13 Dec 2017 16:38

R3AP3R wrote: 13 Dec 2017 14:28 The answer is pretty simple: the game has to be for everybody. X players will love tougher/more challenging docks, X players will hate them. So there has to be a balance between both worlds.

Ye, I'd like to have narrow docks and stuff.
Actually, this doesn't stop them from adding extremely difficult spots. They could simply do like in ATS (if they haven't already) where you are provided the choice of easy, hard, or skip. Easy could simply be to leave it on the side of the road.
Also, no, the game does not have to be for everyone. It is a simulator, which already throws out the majority a gamers worldwide. This is a game designed to attract a tiny group in the first place. Having harder deliveries simply makes it more of a simulator, which the majority of simulator players want (obviously, or else they wouldn't be playing simulators).
As for the idea itself, I would love this in both ETS2 and ATS.
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