Keys binding to auxilary lights

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Evil_Jason
Posts: 625
Joined: 01 Oct 2016 10:57
Location: Vienna, Austria

Keys binding to auxilary lights

#1 Post by Evil_Jason » 12 Mar 2021 08:30

When we are driving at night with high beam lights, it would be nice if we could bind keys to the front and roof auxilary lights.
Controlling them via the lights menu is one thing but not very optimal I think. If we could control them with a key, it would be much nicer to use and control.

I still have 2 keys empty for them :D

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Last edited by Evil_Jason on 12 Mar 2021 12:17, edited 1 time in total.
If something is not round, it has then edges or it is broken.
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room217au
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Location: Lakeside

Re: Keys binding to auxilary lights

#2 Post by room217au » 12 Mar 2021 10:52

I don't know how it is in Europe? But in my country the auxilary lights are on a separate switch, and are connected to high beam circuit only. This is law.
Expanding on your idea, I'd say a single separate key binding to turn both roof and front aux lights on and off.
If they are left on, then they come on when changing to high beam only.
If you suck at playing the trumpet, that's probably why.
Evil_Jason
Posts: 625
Joined: 01 Oct 2016 10:57
Location: Vienna, Austria

Re: Keys binding to auxilary lights

#3 Post by Evil_Jason » 12 Mar 2021 12:16

Yes, I forgot to mention, that they should then only work with high beams.
Last edited by Evil_Jason on 14 Mar 2021 07:29, edited 1 time in total.
If something is not round, it has then edges or it is broken.
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room217au
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Re: Keys binding to auxilary lights

#4 Post by room217au » 13 Mar 2021 20:21

It would be a useful addition to the game, I feel.
If you suck at playing the trumpet, that's probably why.
valdi5551
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Re: Keys binding to auxilary lights

#6 Post by valdi5551 » 15 Apr 2021 21:22

room217au wrote: 13 Mar 2021 20:21 It would be a useful addition to the game, I feel.
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