When we are driving at night with high beam lights, it would be nice if we could bind keys to the front and roof auxilary lights.
Controlling them via the lights menu is one thing but not very optimal I think. If we could control them with a key, it would be much nicer to use and control.
I still have 2 keys empty for them
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Keys binding to auxilary lights
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- Location: Vienna, Austria
Keys binding to auxilary lights
Last edited by Evil_Jason on 12 Mar 2021 12:17, edited 1 time in total.
If something is not round, it has then edges or it is broken.
Re: Keys binding to auxilary lights
I don't know how it is in Europe? But in my country the auxilary lights are on a separate switch, and are connected to high beam circuit only. This is law.
Expanding on your idea, I'd say a single separate key binding to turn both roof and front aux lights on and off.
If they are left on, then they come on when changing to high beam only.
Expanding on your idea, I'd say a single separate key binding to turn both roof and front aux lights on and off.
If they are left on, then they come on when changing to high beam only.
If you suck at playing the trumpet, that's probably why.
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- Posts: 625
- Joined: 01 Oct 2016 10:57
- Location: Vienna, Austria
Re: Keys binding to auxilary lights
Yes, I forgot to mention, that they should then only work with high beams.
Last edited by Evil_Jason on 14 Mar 2021 07:29, edited 1 time in total.
If something is not round, it has then edges or it is broken.
Re: Keys binding to auxilary lights
It would be a useful addition to the game, I feel.
If you suck at playing the trumpet, that's probably why.
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