Frametime/stutter issues with ownable trailers?

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plykkegaard
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Re: Frametime/stutter issues with ownable trailers?

#51 Post by plykkegaard » 20 Jan 2021 19:38

Been around in Finalnd with a Volvo FH and an ownable Wooden Floor logger HCT, from Tampere to Kouvola
No problems / stuttering
I think I have bought 10-12 ownable trailers on this vanilla profile

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EyKey
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Re: Frametime/stutter issues with ownable trailers?

#52 Post by EyKey » 25 Jan 2021 22:00

Hey, everyone, guys. who faced the same problem, is there any solution to the problem? I have exactly the same hang-up due to my own trailers, there is no difference either it is a curtain, a ref or a trawl. trailers of the company even SCS have no delays and lags.
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Madkine
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Re: Frametime/stutter issues with ownable trailers?

#53 Post by Madkine » 26 Jan 2021 02:01

At the moment, no there is not.
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GoingDutch
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Re: Frametime/stutter issues with ownable trailers?

#54 Post by GoingDutch » 27 Feb 2021 22:25

I'd like to jump into this thread. Without an own trailer, steady fps of about 70, all the time.
With an own trailer, also steady fps of 70, but suddenly&randomly it drops to as low as 15 fps for half a second.

Noticed this behaviour with promods 2.51 (the only mod in the profile), but also on a 100% vanilla profile.

I5-7400, 24Gb, GTX 1060 6Gb, SSD
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CarbonGTGaming
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Re: Frametime/stutter issues with ownable trailers?

#55 Post by CarbonGTGaming » 05 Mar 2021 19:33

mines goes down to 52 fps before going back to a steady 60 fps am using the new Geforce RTX 3070 Card hope SCS fix the issue
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skyy-v8
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Re: Frametime/stutter issues with ownable trailers?

#56 Post by skyy-v8 » 07 Mar 2021 15:16

Does this problem also occur with ownable mod trailers?
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sh4kky
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Re: Frametime/stutter issues with ownable trailers?

#57 Post by sh4kky » 10 Mar 2021 18:39

Can confirm its still an issue for me (after almost a year).
With owned trailer i tend to get annoying microstutter every 5-10 seconds. (feels even like very short freeze). I even thought its my hdd fault, unless gladly i ran into this thread again. Cause on previous patches that was the reason i've sold all my trailers, thought it was fixed long ago.
No matter if its vanilla trailer on vanilla map or heavily modded game. Everything works fine with company trailers, again, no matter vanilla or modded ones.

RX 580 8gb there. And according to thread it feels like its not hardware issue, just something weird in game code.
citelis
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Re: Frametime/stutter issues with ownable trailers?

#58 Post by citelis » 11 Mar 2021 19:28

In my case stuttering only with owned trailers was happening when i had the i5 7400 with the 1660S but since i upgraded to i5 10600 with the same 1660S its not happening anymore.
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skyy-v8
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Re: Frametime/stutter issues with ownable trailers?

#59 Post by skyy-v8 » 13 Mar 2021 17:46

Good day guys , hope you all have an enjoyable weekend! :)

Unfortunately I come in to confirm this problem.
Was driving quite a while with a nice Schmitz trailer from the mod section. Got microfreezes for about 1-2 sec every 1-2 minutes. Sometimes even a few times in a minute...
I am using a profile full of mods , about 30gb at all, so my first thoughts were , that maybe my old i5 3570k can't keep up with feeding my brand new rtx 3060... FALSE...today I sold my ownable trailer and drove again a good 1000km ride with a moded (also high poly, from TZ Express) trailer from freight market... you can guess the result. Smooth steady 60 FPS stable gameplay without the nasty microfrezes, of course their were the usual FPS drops in cities but not the 1-2 sek microfreezes. So it's definitely caused by owned trailers which is extremely sad because like one dude told already in this thread, it is extremely unreal to drive from A to B and drop the trailer in order to getting a new one. I want to have a full company skin and have one combo for all cargos like in real life . At the moment this is impossible due to the lags.

I5 3570k / RTX 3060 12 GB VRAM / 16 GB G skill 2400 mhz / game and save fills all on SSD

I play this game since 2012 and this is such a big and sad bug that hasn't be fixed yet. I finally wish that I can use full company combos of truck and trailer with smooth gameplay like with freight market trailers

SCS as much as I appreciate your map extensions and lovely new content, please take a look in depth at this major bug and please try to fix it or give us a at least a tip why it appears. Thank you !!!
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zippe
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Re: Frametime/stutter issues with ownable trailers?

#60 Post by zippe » 13 Mar 2021 18:36

Maybe it's hard to fix because it seems the most players don't have this problem, I for myself never had stutters or micro freeze with ownable trailers, I hope SCS finds a solution if it is a game bug :)
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