Draw distance is terrible

MEURSNL
Posts: 25
Joined: 19 Nov 2018 22:41

Draw distance is terrible

#1 Post by MEURSNL » 05 May 2021 01:53

The draw distance need a update this is terible to play
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Digital X
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Joined: 28 Oct 2013 21:22
Location: Dover, Kent, UK.

Re: Draw distance is terible

#2 Post by Digital X » 05 May 2021 04:19

Draw distance looking at the mirrors or in first/third person camera views?

Look for this line in the config.cfg: uset r_mirror_view_distance "400" and set it accordingly. I believe the value is in metres.
MEURSNL
Posts: 25
Joined: 19 Nov 2018 22:41

Re: Draw distance is terible

#3 Post by MEURSNL » 05 May 2021 09:53

The draw distance in first person everything pops up in my screen
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Digital X
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Location: Dover, Kent, UK.

Re: Draw distance is terible

#4 Post by Digital X » 05 May 2021 10:57

Some of it can be due to Cut Planes, a feature in the map editor that allows assets to be hidden until you cross an imaginary line (to save on resources) which is drawn out using a tool. As for popping up that's coded into the engine and I don't believe it can be manually altered via game files.
RedHawk
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Joined: 27 Apr 2021 12:03

Re: Draw distance is terible

#5 Post by RedHawk » 06 May 2021 14:10

I'm having an issue as well. When i have cars passing me or going towards me they dissapear/appear when about 200 meters away from me. It didnt use to do that. And it's only in Single player as far as i can see.
Last edited by RedHawk on 06 May 2021 14:11, edited 2 times in total.
Some newbie driver
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Joined: 12 Dec 2018 11:37

Re: Draw distance is terible

#6 Post by Some newbie driver » 09 May 2021 13:29

If it's something that happens sporadically and consistently in the same places, it could be a faulty cut plane or "respawn/despawn" point that has been not correctly placed into the map. Report the coordinates and description of the problem in the bugs section so SCS could fix it.
MEURSNL
Posts: 25
Joined: 19 Nov 2018 22:41

Re: Draw distance is terible

#7 Post by MEURSNL » 09 May 2021 22:54

it happens everywhere ai traffic spawns in, trees pop up, the mountains are drawn in front of you it was always a problem in the game butt with 1.40 its more visible and irritating i hope so the scs team can solved this problem
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bumbumek
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Location: Poznań, Poland

Re: Draw distance is terrible

#8 Post by bumbumek » 10 May 2021 07:57

Do you have any map mods? Perhaps you have modded game_data.sii file with lower values for draw distance.
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plykkegaard
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Re: Draw distance is terible

#9 Post by plykkegaard » 10 May 2021 08:17

MEURSNL wrote: 09 May 2021 22:54 it happens everywhere ai traffic spawns in, trees pop up, the mountains are drawn in front of you
It is a bug if AI, trees, object spawns too late, please report it
Late drawing of mountains is kind of unaviodable due to engine limitations
As suggested check it on a vanilla profile

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Reinhard
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Re: Draw distance is terrible

#10 Post by Reinhard » 10 May 2021 09:54

bumbumek wrote: 10 May 2021 07:57 Perhaps you have modded game_data.sii file with lower values for draw distance.
The only reference to some kind of distance, that I ever have seen in "/def/game_data.sii", is related to LOD fading of vegetation, and has nothing to do with draw distance. If you know something, please share your knowledge.
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