Guide: How to activate mods: 1.3.0 - 1.19.x

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Axel Slingerland
Posts: 9035
Joined: 22 Oct 2013 07:55
Location: The Lost Coast

Re: Guide: How to activate mods: 1.3.0 - 1.19.x

#21 Post by Axel Slingerland » 14 Jul 2016 07:16

I would download a new copy of the version you want from Gamershell.com. Install it and before you run the game, type your license key in a text file and copy it by highlighting it, then pressing Ctrl + C. Then when you are prompted for the license key in the game, you place your mouse cursor in the first box and press CTRL + V. It will paste the key into all of the boxes, and you don't have to type it. At least this is how I do it...
You can call me Ax

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Erik Jr
Posts: 2
Joined: 13 Jul 2016 23:01

Re: Guide: How to activate mods: 1.3.0 - 1.19.x

#22 Post by Erik Jr » 15 Jul 2016 15:40

yes ive tried reinstalling it and it didn't work, so should i just get the game from steam and if i do will it have the latest version of ets2?

Merge:

One question for u Erick Jr, which link do i use to download the base? There are 3 different options and i don't know which one is the best to use. Also would i just be bale to buy ets2 with the Scandinavian dlc on steam instead of downloading the base game?
Last edited by Reef on 15 Jul 2016 16:05, edited 1 time in total.
Reason: do not double post, edit your existing post if yours was the last one.

IonutL
Posts: 3177
Joined: 13 Apr 2014 20:16

Re: Guide: How to activate mods: 1.3.0 - 1.19.x

#23 Post by IonutL » 15 Jul 2016 20:22

I would recommend downloading the first one - Base Game. My thoughts are that your version is even pre Going East map expansion.

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