[REL] Utility 2000R [1.3 31/07/2022]

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Bob C
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Joined: 23 Jul 2017 09:44

Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#181 Post by Bob C » 23 Sep 2018 21:01

Hello Smarty,

I pull doubles for a living, and there is some weight in the converter dolly. I'm glad you got it sorted, I really love the 2000R's! I hope you can update it to 1.32 and make it ownable, that would be great! I made a donation on your page to support your effort. Thank you again for a fantastic mod!

Bob
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SilentEagle
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Joined: 09 Aug 2017 20:46

Re: [REL] Utility 2000R [1.1.1 09/07/2017]

#182 Post by SilentEagle » 09 Oct 2018 07:02

Hey Smarty,
Do you have any plans of updating this trailer to 1.32?
Would love to have this trailer as ownable! It was my favorite trailer and enjoyed it very much!
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Smarty
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Re: [REL] Utility 2000R [1.2 26/02/2019]

#183 Post by Smarty » 26 Feb 2019 20:51

1.2
  • Making use of 1.32 cargo system
  • Lead/single trailers make use of trailer cable system
This is just a quick fix to allow you guys to use this mod for Freight Market jobs again.

Ownable version is on-hold because there's no good way to implement the animated condenser fan currently. My fallback plan if SCS doesn't take pity on me is to remodel it as a Whisper Edition.

Full trailer cables implementation is waiting on me to get enough time to finish modeling the necessary hardware into the converter dolly.
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Arnook
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Re: [REL] Utility 2000R [1.2 26/02/2019]

#184 Post by Arnook » 26 Feb 2019 20:52

Thanks for the update Smarty :)
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TomDooley
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Re: [REL] Utility 2000R [1.2 26/02/2019]

#185 Post by TomDooley » 27 Feb 2019 04:13

Smarty, you just made my day. THANKS SO MUCH!!! Oh, the fan is nice and all, but I guess the "whisper edition" would also please most if not all of us... :mrgreen:
Last edited by TomDooley on 27 Feb 2019 10:54, edited 1 time in total.
OldDog
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Joined: 07 Mar 2018 23:23

Re: [REL] Utility 2000R [1.2 26/02/2019]

#186 Post by OldDog » 27 Feb 2019 05:34

Awesome Smarty ty ty ty :D :D
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The Dude
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Re: [REL] Utility 2000R [1.2 26/02/2019]

#187 Post by The Dude » 01 Mar 2019 12:44

Thank you for the update.
"Gamers Are Not Beta Testers"
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Geoff G.
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Re: [REL] Utility 2000R [1.2 26/02/2019]

#188 Post by Geoff G. » 07 Mar 2019 02:42

It's been a long time coming but it's finally here and a blessing to the eye
The official creator of the Peterbilt 352/362 Project Mod.
GG
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SilentEagle
Posts: 64
Joined: 09 Aug 2017 20:46

Re: [REL] Utility 2000R [1.2 26/02/2019]

#189 Post by SilentEagle » 07 Mar 2019 14:30

Smarty, THANK YOU! My favorite trailer!
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Smarty
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Re: [REL] Utility 2000R [1.2.1 13/06/2019]

#190 Post by Smarty » 14 Jun 2019 05:06

1.2.1
- 1.35 model format
- Simplified company_paint_job organization to avoid crashes/fs errors - SKINS WILL NEED UPDATING!
- Animated condenser fan now uses animated_model hookup instead of cargo model

Wheel pack compatibility is temporarily borked until the next time I update it (the changes are ready, but two updates in one day seems a little extreme).

I'll have to fast-track LOD models so that the animated fan only shows at near distances (animated_model has no dynamic LOD of its own).
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