[WIP] EuRoadNet

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EuRoadNet
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[WIP] EuRoadNet

#1 Post by EuRoadNet » 02 Feb 2020 01:07

EuRoadNet is an innovative map mod for Euro Truck Simulator 2. We aim to creatively rebuild and extend the original map, adding new cities, roads and more, always full of detail, as true to life as possible and packed with micro innovations.
It all started back in August 2019 as the GerMap by @Topolino and @The Nightgames which was dedicated to rebuilding and expanding Germany. Following the great success of the first version, in October 2019 the decision was made to grow the team and work on all of Europe instead of only Germany.

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Now, we are already six map and sign developers working on this project, and everyone has his own lovely style.

We can’t say when a first version of our map releases. Time will tell, so please be patient. But it is most likely to be published during this spring.

Just to make it clear, the map will require all current map DLCs (Going East, Scandinavia, Vive La France!, Italia, Beyond the Baltic Sea, Road To The Black Sea) and the current game version to be installed. Compatibility with other maps (especially ProMods, MHAPro, TruckSim-Map) is not supported.

In the following weeks, you will get more and more blog posts in which we introduce the major map contents. So stay excited and follow the blog on our website to get all the updates about the development! You can also like us on Facebook and join our Discord.

Website: https://euroad.net/
Facebook: https://www.facebook.com/EuRoadNet/
Discord: https://discord.gg/4Ay7JPk

ReadySalihli
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Re: [WIP] EuRoadNet

#2 Post by ReadySalihli » 02 Feb 2020 16:11

Nice project! I hope you will come to good places.

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EuRoadNet
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Re: [WIP] EuRoadNet

#3 Post by EuRoadNet » 03 Feb 2020 19:32

@ReadySalihli Thanks! :-)

By the way, we are looking for new Map Developers and Beta Testers to join our team. Think you've got what it takes? Than apply now: https://euroad.net/apply/
We are looking forward to hearing from you. :-)

vboba89
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Joined: 11 Dec 2018 07:18

Re: [WIP] EuRoadNet

#4 Post by vboba89 » 03 Feb 2020 22:10

Nice i hope u make realistic roads width and not to use standard scs roads bescuse they are making too width roads.

olaf28
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Re: [WIP] EuRoadNet

#5 Post by olaf28 » 04 Feb 2020 08:56

Looks very good....I wish you al the best

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Topolino.
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Re: [WIP] EuRoadNet

#6 Post by Topolino. » 04 Feb 2020 17:13

@vbob89: I also noticed that SCS roads are way too wide and I would really love if they would be more narrow to have more challenge, but this would take LOTS of work to be done: The road sequences have to be edited with an 3d graphics editor, also all prefabs (crossings, interchanges, ...). So it would be too time-intense to realise it.

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EuRoadNet
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Re: [WIP] EuRoadNet

#7 Post by EuRoadNet » 08 Feb 2020 11:20

It's time! From now on we would like to present you regularly the contents that will be included in our map in detail.
Let's start with the city of Bratislava, which was rebuilt by @The Nightgames. All information and pictures can be found in our blog: https://euroad.net/2020/02/07/rebuild-of-bratislava/

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Topolino.
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Re: [WIP] EuRoadNet

#8 Post by Topolino. » 15 Feb 2020 19:50

Another new entry in our EuRoadNet blog: This time we were Expanding Germany's Capital Berlin (click on the link to open the blog).

Expanding Germany's capital
In our upcoming map mod for Euro Truck Simulator 2, we also took care of the newer parts of SCS’s Germany and expanded and improved some of these regions. One of them is Germany’s capital city Berlin.

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Our map developer Nomsn who has formerly do development work for TruckSim Map, now decided to add some of his work into our map. This regards the industrial areas Hoppegartenand Vogelsdorf East of Berlin.

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But we also have some exclusive new stuff: Nomsn took care of the city center of Berlin, which has been improved and expanded.

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In the South-West of the city, you will get access to the most famous German building site, the construction zone of Berlin Brandenburg International Airport (short: BBI, also called BER) which started being built in 2006.

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To reach it, you have to cross the small, but nice town Schönefeld.

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We hope you will love these small extensions. Please stay tuned and be patient, the release is getting closer every week!
Last edited by Topolino. on 16 Feb 2020 08:06, edited 2 times in total.

Friendlygecko
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Re: [WIP] EuRoadNet

#9 Post by Friendlygecko » 16 Feb 2020 02:41

Can we make deliveries to the airport?

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Topolino.
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Re: [WIP] EuRoadNet

#10 Post by Topolino. » 16 Feb 2020 08:07

Yes, you'll be able to make deliveries to the construction side of the airport. :-)

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