Paintjob Packer is a lightweight mod making tool for Euro Truck Simulator 2 and American Truck Simulator. It allows you to generate simple paintjob mods, with a focus on mods that support multiple vehicles.
- Support for player-owned trailers, including those from DLCs
- Support for trucks using the newer accessory-based paintjob system, like the Scania S and MAN TGX Euro 6
- Support for as many vehicles as you like in a single mod
- Built-in support for >50 truck and trailer mods, full list here
- Support for separate paintjobs for each cabin of a truck, in case a single texture doesn't work for all of them
- Optionally includes readymade 4k templates for each vehicle, which can be downloaded separately here (ETS 2) and here (ATS)
GitHub page - Paintjob Packer is open source!
Paintjob Packer only supports Windows, but because it's written in Python you can download the source code and run it on macOS and Linux too! Click Download above, download the source code zip, and run packer.py. Requires Python 3.
Paintjob Packer doesn't make a completed mod from the get-go. Instead, it makes what I call "custom example mods", giving you all the files you need for your mod, but with placeholders standing in for every image/texture. You then go through and replace all the placeholder images with your own to complete the mod. Since you usually have to test and tweak a paintjob many times before it's ready, generating paintjobs this way means you only have to run the program once.
If you'd like an all-in-one mod making program, or you'd like to make metallic paintjobs, paintjobs with changeable colours, or non-paintjob mods, I highly recommend Mods Studio 2.
Here's a quick demo video
A full video tutorial for using Paintjob Packer and making a mod is coming soon eventually!
Latest release: v1.5, 1 Oct 2020
Code: Select all
v1.5 - Added support for Western Star 49X - Added support for three ATS mods - Fixed certain characters in paintjob names causing Paintjob Packer to crash v1.4 - Added optional 4k/2k placeholder templates - Added and removed some supported mods - Reorganised UI and added a (working) progress indicator - Made folder and file names more readable - Fixed display_name warning when uploading to Steam Workshop - Removed cabin unifier v1.3 - Added save directory prompt - Moved cabin handling options from startup screens to dropdowns - Added support for FH Tuning Pack parts, and fixed some XF Tuning Pack parts v1.2.2 - Increased placeholder image resolution to fix problems with DXTBmp - Fixed bug causing the cabin unifier to always quit with a missing file error v1.2.1 - Added support for Mack Anthem v1.2 - Added option to generate files for Steam Workshop upload - Added error popups for any unexpected errors, so the program shouldn't just hang if something goes wrong - Fixed a bug where the "trailers supported" section didn't appear in pre-generated descriptions sometimes v1.1 - Added support for trailer mods - Fixed a bug that stopped paintjobs from showing up in-game v1.0.1 - Fixed bug causing the program to hang when generating a mod with a single vehicle v1.0 - Initial release