[REL] Reforma | Sierra Nevada | 2.2

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Jbte
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Re: [REL] Reforma | Sierra Nevada | 2.2

#241 Post by Jbte » 08 May 2020 06:09

If using Mexico maps with MUO, you must use Pazz mod as a connector (with Pazz mod MUO patch and MUO SN Patch)

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koolizz
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Re: [REL] Reforma | Sierra Nevada | 2.2

#242 Post by koolizz » 08 May 2020 16:00

@Jbte Can you confirm, is the US 95 mod even necessary if you use Sierra nevada mod? isnt US 95 mod included in SN?

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Jbte
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Re: [REL] Reforma | Sierra Nevada | 2.2

#243 Post by Jbte » 09 May 2020 02:34

@koolizz It's optional, the US 95 section in SIerra Nevada is in Nevada, and this mod its a small section in Arizona (Yuma-Quartzite), only to use with Pazz Mod.

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Frozen1
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Re: [REL] Reforma | Sierra Nevada | 2.2

#244 Post by Frozen1 » 09 May 2020 05:08

@flight50 was right, couldnt resist it for too long, lol.

I did one of my favs - Yosemite. Man... gorgeous. I have some constructive critics though in which I will provide pictures. Less than a year I was there, so I dont think it changed too much.
One fast question - do you still keep the SCS scenic view on CA120? I remember it as a beautiful one and I am one of the people who likes big cities with high beautiful buildings and gorgeous views from parks.
Also, I remember the SCS version of the CA120 had a lod of burned areas with burned trees and grass which was really common in Yosemite when I was there. Especially when you are coming from Fresno just before the Tunnel View.

Sequoia NP is a good option to consider. It's really beautiful.

Next, there is a small road section east of Reno close to I-80 - US 95, probably left from before. I dont know if somebody mentioned it.
And, Yosemite Village is undiscoveerable. No matter wherever I go, its still "white".

Overall - I love it. It still needs a little touch, but its great, thank you!

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flight50
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Re: [REL] Reforma | Sierra Nevada | 2.2

#245 Post by flight50 » 09 May 2020 07:14

@Frozen1. Glad you like it. Yeah I think with the few minor issues in SN, the fun factor overpowers those issues. Everyone who plays SN are generally satisfied. But after playing, it does make one want a lot of things in the SCS version of things.

CA-120, I am sure its scrapped as they made a newer winding road. I still haven't taken it yet though but I am sure someone that has, can confirm its condition.

Wait til Vegas is redone for SN. This will be a map mod that will be hard to pass on. For those that don't use mods or dislike map mods (as I once did), will find themselves in a situation when they will be like, man let me see what this mod is all about. Surely it can't be that much better than SCS. Well to your surprise, it will be, lol.

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Frozen1
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Re: [REL] Reforma | Sierra Nevada | 2.2

#246 Post by Frozen1 » 10 May 2020 07:28

I like it so far.
Noticed a few bugs and Idk where to announce them, so I will do it here, lol.

As mentionet, Yosemite Valley is undiscoverable as so is Sonora. I bet its just a bug and not "applied" to all cities, because Lee Vinigs I did discover.
Also, the gas stations has a small information panel that it stays on the map as a undiscovered road. It doesnt bothers me at all, but it will if I cant make a 100% discover again. :D
Image

Anyway, thats for now. Keep up the good work, it's great!

P.S. I decided to make a translation mod to my own language(and maybe some more) for the cities, I hope you dont mind. I might upload it as well. Just because I dont like half of the cities to be on one language and the rest of them on another. I like it neat. :D

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Robinicus
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Re: [REL] Reforma | Sierra Nevada | 2.2

#247 Post by Robinicus » 10 May 2020 10:10

@Frozen1 - you can join the discord and there are channels to report bugs for SN (USA) and for the Mexico maps - https://discord.gg/a7hP2K
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The Old Fart
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Re: [REL] Reforma | Sierra Nevada | 2.2

#248 Post by The Old Fart » 10 May 2020 16:20

Hello all, I've been away from ATS for a bit and have lost track of Sierra Nevada versions (I had the paid map). I'd just like to clarify something as I don't intend to update to 1.37 anytime soon. The latest version I have for Sierra Nevada is 2.2.17. Is that the most recent one which is compatible with ATS 1.36?

Appreciate if someone could confirm this for me. Thanks
Old Fart Trucking - I haul ass, and everything else!

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Jbte
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Re: [REL] Reforma | Sierra Nevada | 2.2

#249 Post by Jbte » 10 May 2020 16:22

@The Old Fart, yes keep that version since is the latest for 1.36

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The Old Fart
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Re: [REL] Reforma | Sierra Nevada | 2.2

#250 Post by The Old Fart » 10 May 2020 16:41

@Jbte, Thanks for the reply. I'm in love with this map, it's simply the best.
Old Fart Trucking - I haul ass, and everything else!

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