Real European Companies Reloaded [DX11; v1.40+]

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José Carlos
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Joined: 26 Nov 2016 19:19
Location: Porto - Portugal

Re: Real European Companies Reloaded [DX11, v1.37+]

#11 Post by José Carlos » 29 May 2020 10:12

Thank you man !! good work :)
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vrinho
Posts: 128
Joined: 29 Jul 2013 09:16

Re: Real European Companies Reloaded [DX11, v1.37+]

#12 Post by vrinho » 29 May 2020 18:59

Aji Damarjati wrote: 29 May 2020 05:26 Would be nice if you also change the fictional fuel station to the real life fuel station company. Cheers. 😁
He already made that but separate mod, check his other mods on Steam. Great work Nihao!
JazzGuru
Posts: 276
Joined: 20 Jun 2013 18:13
Location: Gloucester, England

Re: Real European Companies Reloaded [DX11, v1.37+]

#13 Post by JazzGuru » 29 May 2020 19:49

Great to know that this works with ProMods. The ProMods Truck & Company Pack is great, but they haven't touched any companies from any of the DLCs, yet... :)
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NiHao
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Re: Real European Companies Reloaded [DX11, v1.37+] - update

#15 Post by NiHao » 30 May 2020 10:54

UPDATE
Fully replaced 4 more companies:
AA – Auto di Alonso ---> Fiat Automobiles (Italia)
Cantiere Navale ---> Ferretti Group (Italia)
Comoto ---> Iveco (Italia)
**PIAC ---> FCA Italy (Italia)

More screenshots:
[ external image ]

[ external image ]

[ external image ]

[ external image ]
Last edited by NiHao on 31 May 2020 15:08, edited 1 time in total.
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rostvo
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Re: Real European Companies Reloaded [DX11, v1.37+]

#16 Post by rostvo » 30 May 2020 12:30

Just wanted to say thank you!
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LoeVG
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Re: Real European Companies Reloaded [DX11, v1.37+]

#17 Post by LoeVG » 31 May 2020 11:44

Looks promising ;)
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NiHao
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Location: Serbia
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Re: Real European Companies Reloaded [DX11, v1.37+] - update

#18 Post by NiHao » 31 May 2020 15:14

Small rant about Italia DLC
There are some things which changed company trailers in this DLC which means that different person worked and s/he didn‘t respect previously established rules. I really hope that new rules
didn‘t continue in the following DLCs, but I‘ll found out soon.
So, here is how company trailers work. Every company (except quarrying one) has its own trailer. There is also minority of companies (mostly logistics and oil) which have additional fuel tank
trailer which you see in the game as the old and new models. The old model uses the same texture as regular boxed trailer and that solution is not a perfect one, but is good enough. The new
fuel tank model uses separate texture. So far so good. But here comes Italia DLC…
1) Somebody decided to break this „rule“ so both fuel tank trailers share the same texture which in reality break them as you can only have one properly looking trailer. They are not aligned
at all. So I have to make bad compromises…
2) Also, Construzione di Edifici has 2 trailers. Why? It doesn‘t make any sense. Just why?

UPDATE
Updated mod‘s picture to match newly added companies.
Updated mod description.
Updated one UI logo and added few more.
Updated one trailer.
Fully replaced 7 more companies:
Fattoria Felice –--> Gruppo Granarolo (Italia)
**FUISpA –--> Conserve Italia (Italia)
S.A.L. S.R.L. –--> Segheria Valle Sacra (Italia)
**ACC –--> Gruppo Mapei (Italia)
CNP –--> Eni (Italia)
PP Chimica Italia ---> Eni Versalis (Italia)
Construzione di Edifici –--> Webuild (formerly Salini Impregilo) (Italia)

With this update, it means that Italia DLC is finished and June didn‘t even started :mrgreen:.

More screenshots:
[ external image ]

I updated trailer as logos were too big...
[ external image ]

[ external image ]

[ external image ]
Last edited by NiHao on 11 Jun 2020 09:57, edited 3 times in total.
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Darkcaptain
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Location: Barcelona

Re: Real European Companies Reloaded [DX11, v1.37+]

#19 Post by Darkcaptain » 31 May 2020 18:34

Amazing, thanks so much for all these updates!
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Tapir
Posts: 217
Joined: 22 Jul 2017 23:38
Location: Stratford, UK

Re: Real European Companies Reloaded [DX11, v1.37+]

#20 Post by Tapir » 31 May 2020 20:35

@ NiHao:

Thank you for all the updates. ;)

In my opinion, it`s a Must Have mod. :!:

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