Making some changes to Trees. Someone requested more varieties of trees so I have done some research and found the following.
Interior Alaskan forests have only six native tree species: white spruce, black spruce, quaking aspen, balsam poplar, larch (tamarack) and paper birch.
The game doesnt have Poplar trees nor Taramack which is isolated to an area more west and south west of Fairbanks, as well as east towards Canada where they are far more popular.
There are some around Fairbanks and upto maybe Hilltop but thats as far as they go.
I am therefore adding in or changing the trees to be a mixture of Spruce, Birch and Aspen as they are in the game.
The terrain, bezier patch and roads only have an allowance for three types of vegetation. So I have decided on those.
There are still going to be pines as well as they were done using a different method which is the same as fences.
Where possible I will mix these trees with pines if I can.
Some of these trees will stop appearing as they get closer to Chandalar and all trees do stop before Chandalar Shelf anyway
As I mentioned previously I have lost the work I had been doing on 1.37 and the roads towards Nuiqsut which I believe I had backed up on a hard drive that decided to die on me. (PCB or Heads or both)
All that work was using the Summer Map. I have made some changes to the Winter Map incorprating the new Truck Dealers, however I need to redo the areas I was working on previously that have
been lost as well as find the models I made and put them back in.
That will come after the release for the Winter Map update, which I am currently working on, and release first.
I will do my best to try and remember to test OpenGL compatability before I do though for those folks running Linux or Mac O/S's.