Virtual Speditor Program - Job scheduler program (Upd. 24.10.2023)

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xyzan
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Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1651 Post by xyzan » 30 Jun 2020 14:51

You won't because cargoes are taken from your save file. I've posted above where data is taken from - speditor reads save file, and reading all those lines and creating tables for them, that allow to use them when you do selection of cargo. creating cargo.fil, is a manual process, that allow you add something, what is not available in save file (because of mods, beacuse of market that do not display). When you will roll economy (time in game), you will eventually have those jobs you are missing. Restarting PC won't do anything here
Fortxd12
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Joined: 30 Jun 2020 10:27

Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1652 Post by Fortxd12 » 30 Jun 2020 15:02

Which file exactly do I check for the info you mentioned? tried both "game" (SII file) and "game.sii" (0 file) and theyre both random mess even though I have the save format set to 2
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xyzan
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Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1653 Post by xyzan » 30 Jun 2020 15:28

Game.sii file. You need to decode it first. Just drag and drop it on sii_decrypt.exe in Speditor folder.
Fortxd12
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Joined: 30 Jun 2020 10:27

Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1654 Post by Fortxd12 » 30 Jun 2020 16:21

So as an update, I used the method you mentioned to succesfully add the Scaffolding cargo with the code

Code: Select all

cargo.scaffoldings;trailer_def.scs.box.single_3.curtain;trailer.scs_curt;33;scania_s_4x2_580
I guess this forced something in the savefile which made Speditor detect all the cargoes, because now I have all of them available

EDIT: Just wanted to thank you for all the effort on the program and all the help youre providing everyone, very kind of you
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xyzan
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Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1655 Post by xyzan » 30 Jun 2020 16:55

They will appear and disappear in Speditor as the save will change. Adding them to cargo.fil makes you sure that you will have them always available.
I'm trying my best ;)
Cheers
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markypark14
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Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1656 Post by markypark14 » 05 Jul 2020 13:30

I'm aware that this program wasn't designed with ATS in mind - but I've noticed the cargo.fil file doesn't work for ATS as it keeps changing the truck to a Man 4x2.

E.G. What I put in the cargo.fil file:

Code: Select all

cargo.ert8;trailer_def.sert.ert8;trailer.sert.ert8;100;volvo_vnl_a
The entry from the error log:

Code: Select all

05/07/2020 14:27:12: ******PROGRAM STARTED*******
05/07/2020 14:27:15: backup file to: C:\Users\Mark\Documents\American Truck Simulator\profiles\4D61696E2050726F66696C65\save\autosave/game.sii_backup
05/07/2020 14:27:15: loading file into memory
05/07/2020 14:27:15: Decoding file
05/07/2020 14:27:15: file decoded, checking format of file
05/07/2020 14:27:15: starting SiiDecrypt
05/07/2020 14:27:15: SiiDecrypt started with parameters: "C:\Users\Mark\Documents\American Truck Simulator\profiles\4D61696E2050726F66696C65\save\autosave\game.sii" "C:\Users\Mark\Documents\American Truck Simulator\profiles\4D61696E2050726F66696C65\save\autosave\game.sii"
05/07/2020 14:27:16: backup file to: C:\Users\Mark\Documents\American Truck Simulator\profiles\4D61696E2050726F66696C65\save\autosave/game.sii_backup
05/07/2020 14:27:16: loading file into memory
05/07/2020 14:27:16: no decoding needed
05/07/2020 14:27:16: prepare start
05/07/2020 14:27:17: Having total of 433867 routes in DataBase
05/07/2020 14:27:29: Added 178 routes to DB
05/07/2020 14:27:29: Having total of 434045 routes in DataBase
05/07/2020 14:27:30: prepare stop
05/07/2020 14:28:48: Job from:los_angeles.pns_con_sit
 cargo: cargo.ert8
 company_truck: man_4x2_a
 trailer_variant: trailer.sert.ert8
 target: "bit_rd_svc.bakersfield"
 expiration_time: 297421
 urgency: 0
 shortest_distance_km: 212
 ferry_time: 0
 ferry_price: 0
 units_count: 100
 trailer_definition: trailer_def.sert.ert8
As you'll see the company truck is a Man even though they don't exist in ATS. Am I doing something wrong?
Kamikaze500
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Joined: 16 Jun 2017 06:03

Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1657 Post by Kamikaze500 » 06 Jul 2020 11:03

hi how can i import the promods 2.46 into the speditor?
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xyzan
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Location: Warsaw, Poland

Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1658 Post by xyzan » 06 Jul 2020 11:45

@Kamikaze500 you can download newest version, files for promods 2.46 are included.
@Dammit Marky indeed, in this place I had hardcoded MAN truck ;) It is fixed and uploaded here:
https://www.adrive.com/public/Ej5QUp/Vi ... or2_12.rar

when you start, you can see 2.13 version. But correction is minor, so I did not change file name.
Thanks for finding issue :)

Regards
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markypark14
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Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1659 Post by markypark14 » 07 Jul 2020 09:00

Thanks very much for the update xyzan :)
Zygis_Airmaxas
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Joined: 08 Jul 2020 08:38

Re: Virtual Speditor Program - Job scheduler program (Upd. 09.05.2020)

#1660 Post by Zygis_Airmaxas » 08 Jul 2020 08:41

Hey, I am using latest version for virtual speditor but I am unable to find see caravan trailer as an option. On some previous version it was there. Can you help? (It's for TruckersMP)
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