ATS 1.38 Discussion

jarryed
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Re: ATS 1.38 Discussion

#1171 Post by jarryed » 29 Jul 2020 03:48

I haven't had bobtail trucks in my game for a long long time. No traffic mods.
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Re: ATS 1.38 Discussion

#1172 Post by parasaurolophus67 » 29 Jul 2020 13:07

ya I never seen ANY bobtails besides seeing them in Oakland and a small stretch of highway from san diego to Barstow.
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Re: ATS 1.38 Discussion

#1173 Post by Mohegan13 » 29 Jul 2020 13:49

I don't recall any bobtailing since they changed from "attachable_trailer" to "trailer_chains" which will be 1.35. It's possible it's longer than that I just don't recall.
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Re: ATS 1.38 Discussion

#1174 Post by LAFAYET47 » 29 Jul 2020 14:28

parasaurolophus67 wrote: 29 Jul 2020 13:07 ya I never seen ANY bobtails besides seeing them in Oakland and a small stretch of highway from san diego to Barstow.
talking about Oakland, is anyone else still having massive traffic there? It´s been like this for ages. Besides this city I'm not having traffic spawn issues anywhere else.

And no, I don´t use any traffic mods. And what is even weirder is that this traffic is like 99 % cars for me, no trucks with trailers or bobtails hardly ever. Should be the other way round since Oakland is one the biggest ports of USA.
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Re: ATS 1.38 Discussion

#1175 Post by parasaurolophus67 » 29 Jul 2020 14:30

massive? well to me its not calm traffic but its little busy there.
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LAFAYET47
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Re: ATS 1.38 Discussion

#1176 Post by LAFAYET47 » 29 Jul 2020 14:33

Compared to other cities it's disproportionately high.
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Re: ATS 1.38 Discussion

#1177 Post by parasaurolophus67 » 29 Jul 2020 14:34

well docks are always busy so it would be understandable to be busy
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GT182
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Re: ATS 1.38 Discussion

#1178 Post by GT182 » 29 Jul 2020 15:10

Rockatansky6 wrote: 29 Jul 2020 00:46 We are in 1.38.1.14 right?
I saw that there was an update to be downloaded by Steam last night when you start ATS. It never did download and in my ATS Properties/UPDAATES I have "Always keep this game up to date" and "Always allow background downloads". Nothing has happened. It still hasn't done the download as my ATS is till on 1.38.1.1 with the notification still showing.

This morning there was no Steam "Update/Checking Installation" that always runs automatically. I have Steam open and I'm still logged in. Is steam having problems?

I don't want to run ATS only to have my truck kicked back to it's home garage, and lose the time spent so far on my current Freight Marker job.

As for bobtailing, I've never seen a truck do that at anytime since I started playing ATS since May of 2017.
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Re: ATS 1.38 Discussion

#1179 Post by flight50 » 29 Jul 2020 15:17

Mohegan13 wrote: 29 Jul 2020 13:49 I don't recall any bobtailing since they changed from "attachable_trailer" to "trailer_chains" which will be 1.35. It's possible it's longer than that I just don't recall.
Iirc, they were in for awhile, then I believe people started complaining about the spawn rate, so SCS removed them. Someone figured out how to get them back in via mod last year. I was even able to duplicate this myself. So I was running a mod for them including the Lonestar. At some point after the Lonestar was released but before the Anthem, SCS had put it back in and I was able to ditch my bobtail tail mods. Now that the Anthem is in, now its back to no bobtails. Maybe it was an accident that it was added back so I will see if the dlc truck mod tweak works again.
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Re: ATS 1.38 Discussion

#1180 Post by GT182 » 29 Jul 2020 15:31

50... do you remember a link to the mod or where you found it? Bobtail trucks would be nice to see in-game. I do it all the time from Ogden back to SLC. LOL
Gary - CB code name: CW
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I've hauled ass down the road to deliver new cars and trucks, fuel, freight, and produce. Now I'm addicted to ATS doing the same thing in a simulation. :roll:
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