Lots of error during export

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julien51200
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Joined: 20 May 2018 09:07

Lots of error during export

#1 Post by julien51200 » 02 Aug 2020 06:56

Hello everyone,
I am coming to you, I have problems with the export,
lots of errors and I don't understand it's error.
I wanted to modify LEDs on a trailer on a combo.
I would like if you can tell me what its corresponding is error and what should I do?
I put you the mass convert. thank you for your attention

https://sharemods.com/8g1d17l2hayi/mass ... t.log.html
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tobrago
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Re: Lots of error during export

#2 Post by tobrago » 02 Aug 2020 10:39

What does this link you posted represent to you?
Display the log file from Blender to see what the problem is!
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julien51200
Posts: 30
Joined: 20 May 2018 09:07

Re: Lots of error during export

#3 Post by julien51200 » 02 Aug 2020 11:54

Is it normal that he also exports the truck? View I did that the trailer.


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julien51200
Posts: 30
Joined: 20 May 2018 09:07

Re: Lots of error during export

#4 Post by julien51200 » 03 Aug 2020 14:55

Please Help me, I cannot correct this problem in exporting.

)************ : log created on : Monday August 03 2020 @ 15:15:56
00:00:02.594 : [base] Massconverting the data (update)
00:00:02.595 : [base] Conversion finished in 0:00:02
************ : log created on : Monday August 03 2020 @ 15:15:58
00:00:02.537 : [linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb] Massconverting the data (update)
00:00:02.748 : [linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb] pim2pmg /vehicle/truck/scania_viking/interior/anim.pim %s -tangent -merge_part_pieces -optimize_for_vertex_cache
00:00:02.748 : <ERROR> errwarn:
00:00:02.748 : <ERROR> *** ERROR *** : [pis] Error computing skeleton hash! (/../../conversion tools 2.12/linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb/vehicle/truck/scania_viking/interior/anim.pis)


00:00:03.753 : [linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb] tobjcopy /vehicle/truck/share/glass_int.tobj
00:00:03.753 : <ERROR> errwarn:
00:00:03.754 : <ERROR> *** ERROR *** : [texobj parse] syntax error in (<G:/conversion tools 2.12/linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb | >/vehicle/truck/share/glass_int.tobj) at line 2 - token []

*** ERROR *** : Parse error '<G:/conversion tools 2.12/linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb | >/vehicle/truck/share/glass_int.tobj'


00:00:03.875 : [linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb] tobjcopy /material/environment/brushed_reflection/brushed_reflection.tobj
00:00:03.876 : <ERROR> errwarn:
00:00:03.876 : <ERROR> *** ERROR *** : [texobj parse] syntax error in (<G:/conversion tools 2.12/linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb | >/material/environment/brushed_reflection/brushed_reflection.tobj) at line 2 - token []

*** ERROR *** : Parse error '<G:/conversion tools 2.12/linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb | >/material/environment/brushed_reflection/brushed_reflection.tobj'


00:00:03.876 : [linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb] tobjcopy /material/environment/generic_s.tobj
00:00:03.876 : <ERROR> errwarn:
00:00:03.876 : <ERROR> *** ERROR *** : /material/environment/generic_s.dds: copy operation failed.


00:00:03.876 : [linked_bt_965f6875c4f250abfeafc83a0971292f74c179bb] Conversion finished in 0:00:04
julien51200
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Re: Lots of error during export

#5 Post by julien51200 » 03 Aug 2020 22:57

Why do not you answer me? I don't know what to do I'm trying to watch videos I think I'm doing exactly the same. please answer me to help me
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Re: Lots of error during export

#6 Post by Madkine » 04 Aug 2020 02:57

julien51200 wrote: 03 Aug 2020 22:57 Why do not you answer me?
Presumably because no one who knows what the issue is has read this yet. This isn't a paid service, you may or may not get an answer depending on who feels like looking into it.
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50keda
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Re: Lots of error during export

#7 Post by 50keda » 10 Aug 2021 08:10

THere are two things:
1. It seems there is some problem with your skeleton not sure how you export it, maybe it's empty?
2. You obviously have tobj in binary version. If you are not working with your own model, you should always import via ConverterPIXWrapper addon.
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