Colorado Discussion Thread

User avatar
flight50
Posts: 30336
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: Colorado Discussion Thread

#1132 Post by flight50 » 05 Aug 2020 20:11

Yeah I seriously hope the Brighton Location, Windsor and Pueblo all make the game. At least 2 of the 3. Pueblo is already in and if we only get one more, it would have to be Brighton because they have the generators and the rotors. Windsor looks like it only has the blades. But with both Windsor and Brighton, we get two locations to haul blades from at least. Brighton is the only location we might be hauling generator and rotors from. We only get Pueblo to haul the towers from. Eventually we will see if SCS makes them more like real life, or if we can haul all components from all three.

Now I am only judging by looking at each site based on the given satellite views. So if each of these does more than I speak of, apologies for the misspoken words.
parasaurolophus67
Posts: 4640
Joined: 25 Sep 2018 12:32
Location: Ontario, Canada
Contact:

Re: Colorado Discussion Thread

#1133 Post by parasaurolophus67 » 05 Aug 2020 20:14

another windsor?!!? that makes three o.o
interstate trav
Posts: 1205
Joined: 23 May 2018 15:44
Location: California

Re: Colorado Discussion Thread

#1134 Post by interstate trav » 06 Aug 2020 04:43

This will be a big state for the 70 and others sa well. It will be a big landmark for the game
Sametbey2
Posts: 625
Joined: 22 Dec 2019 20:38

Re: Colorado Discussion Thread

#1135 Post by Sametbey2 » 06 Aug 2020 16:08

It would be nice to be able to enter this part of the factory as well. Hopefully this and many more factories like that happen in the game. Denver and its surroundings should be busy from north to south.
https://www.google.com/maps/@39.7600382 ... 384!8i8192
User avatar
flight50
Posts: 30336
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: Colorado Discussion Thread

#1136 Post by flight50 » 06 Aug 2020 16:45

That is a cool little tunnel. Its unique but I can only see it accessible if we have the companies East of Coors. 32nd to 37th is the only way to access them. But yes I agree things like this would be cool to interact with.
Tails
Posts: 358
Joined: 14 Mar 2020 21:26
Location: Ontario, Canada
Contact:

Re: Colorado Discussion Thread

#1137 Post by Tails » 06 Aug 2020 18:26

Found this food company here in Denver , Colorado

Sysco
https://www.google.ca/maps/@39.7881881, ... 312!8i6656
like to explore new areas of maps for both ATS and ETS2.

WOT profile https://worldoftrucks.com/en/profile/4885036
ALT2870
Posts: 240
Joined: 07 Mar 2020 06:39

Re: Colorado Discussion Thread

#1138 Post by ALT2870 » 06 Aug 2020 19:16

Sysco is a nationwide company. The stores I used to work at had deliveries from either the Denver or Salt Lake City locations. The company is based in Texas.

That being said they mainly are shorter deliveries with the 3-5 hour range.
User avatar
supersobes
Global moderator
Posts: 13714
Joined: 07 Dec 2016 21:53
Location: Northern Virginia, USA
Contact:

Re: Colorado Discussion Thread

#1139 Post by supersobes » 06 Aug 2020 20:36

Sysco is basically a competitor to US Foods. They mainly deliver to restaurants, hotels, and other public dining facilities with day cab trucks and shorter reefer trailers. Seeing as we have day cabs and short trailers in ATS, it would be good if SCS included companies like Sysco and US Foods.
User avatar
flight50
Posts: 30336
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: Colorado Discussion Thread

#1140 Post by flight50 » 06 Aug 2020 20:37

Sysco is the number one food distributor in the US. https://www.fsdbco.com/top-10-food-distributors-us/. Its a nation wide food distributor like US Foods and Ben E. Keith just to name a few that I know of. Its these type of distribution centers/warehouses I always speak on to take product to and from the non existent grocery stores that we need. We are getting all this farming in the game but no distribution center or grocery stores to haul to and from. We should be able to take most cargo loads to distribution centers after the processing/packaging phase. The distribution centers should be some of the largest prefabs in the game. It would be great to see lots more truck on these prefabs. 1.38 did bring more trucks to truck stops so more trucks parked on prefabs for deliveries would be nice. If SCS could somehow get the AI moving on these prefabs, that would be highly immersive. The AI backing into dock, leaving dock, leaving the facility, checking in at the guard booth....the AI although bothersome at times, the AI can really bring more immersion to the games if they were incorporated into the mix more so that we can have more interaction with them.
Post Reply

Return to “General discussion about the game”

Who is online

Users browsing this forum: Brothergun, Harpole94, Hell_Raiser, TOFTG and 12 guests