[REL] [WIP] EuRoadNet v1.0 [1.38]

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EuRoadNet
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#131 Post by EuRoadNet » 16 Aug 2020 20:43

This map is not compatible with ProMods, it can be played as an addition to the standard SCS map.
Discord Server: https://discord.gg/EUtd6c
Instagram: eu_roadnet.2020

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scottbakker
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#132 Post by scottbakker » 17 Aug 2020 07:24

I hope that in nerderland more cities will come as rework of amsterdan and roterdam that there will be more cities in Belgium and as the little thing as if

Lichtenstein
Andorra
san marino
Vatican CITY

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ArikTheBuilder
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#133 Post by ArikTheBuilder » 17 Aug 2020 09:45

Soon there will be the second stage of my belgium overhaul, with some more roads improved and 2 interchanges as is planned.
Developing France, Denmark and bits of Belgium in EuRoadNet. 🇫🇷🇩🇰🇧🇪
Translating ETS2 and ATS into Hebrew. 🇮🇱
And stuff

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scottbakker
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#134 Post by scottbakker » 17 Aug 2020 13:29

and add cities like Antwerp, Bruges Ghent
genk or something

and in the Netherlands what is added to that

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schumi059
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#135 Post by schumi059 » 17 Aug 2020 14:43

I appreciate the reconstructions you have made in the France / Belgium border area. On the other side, it surprised me to see that the motorway is sloping in this area: you going down from the A2 motorway tollgate and then go up on the Belgium side. It's a shame to have a slope on the A2 / A23 interchange (coming from Reims to Brussels).

Continuing towards Belgium, the second E19 / E42 interchange is quite faithful to reality. First bug found: on the motorway between the border post and this interchange, the GPS indicates 50 km / h instead of 90. Given the current reconstruction, to go to Liège or Luxembourg, we have to go through Lille . So it would be great if you plan to extend the A4 / E411 motorway to Brussels.

Good luck with the development of the map

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ArikTheBuilder
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#136 Post by ArikTheBuilder » 17 Aug 2020 15:35

Yes, this is known, only one part of the new interchange in belgium is included as in real life, we left a small U turn there which is a closed one in real life used for emergencies that you can use,and in the upcoming version a nearby interchange will be erected and solve the issue completely.
Developing France, Denmark and bits of Belgium in EuRoadNet. 🇫🇷🇩🇰🇧🇪
Translating ETS2 and ATS into Hebrew. 🇮🇱
And stuff

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bogdac
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#137 Post by bogdac » 18 Aug 2020 06:42

Thank you :D

kreti
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#138 Post by kreti » 18 Aug 2020 07:28

I test the map since first day, but yesterday I find the "big problem" for me. I can't end a WOT contract because the destination city/company was moved (Bremen/Posped, I think). I change to other profile with only vanila map to see if I can complete the job, but my truck lost in the void.

For this reason, I think i won't use the map.

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#MXTrucker
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#139 Post by #MXTrucker » 18 Aug 2020 09:20

kreti wrote:
18 Aug 2020 07:28
I test the map since first day, but yesterday I find the "big problem" for me. I can't end a WOT contract because the destination city/company was moved (Bremen/Posped, I think). I change to other profile with only vanila map to see if I can complete the job, but my truck lost in the void.

For this reason, I think i won't use the map.
Hi Kreti,

Isn't it a V1 ?
All maps get issues (even improved maps) & we have to admit the work done on Euroadnet is almost high quality ;
Of course we will find error & authors (Topolino, Nomsn & Arik) seem to be reactive : they will fix it ;
You may consider what happened (to you) will benefit to all of us ;)
Youtube channel : https://www.youtube.com/channel/UC4vN9A ... qaJon2Z1Hw
En français et/ou anglais
In English and/or french
Pùo aiutare in italiano

Schwingeplay
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#140 Post by Schwingeplay » 18 Aug 2020 09:29

Hi Guys from EuRoadNet ...
I can't belive what i have seen on your Mapmod. You are the first Team i know, who is building in the Area of and around Stuttgart and i love you for that choise. I know it is a little risky to make a map progression when everybody knows that SCS stands in the pipeline with the Germany Rebuild Projekt, but PLEASE give us more of this great shit.
Perhaps you can bulid the B27 in the southern region to Reutlingen or Tübingen. That would be amazing in my opinion.
Please keep up your great work. I am looking forward of the next Version.

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