[REL][WIP] EuRoadNet V1.5 [1.49]

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Topolino.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#161 Post by Topolino. » 21 Aug 2020 07:39

There is something cooking...
[ external image ]
Taron wrote: 20 Aug 2020 21:39 Could you please remove the country flags on some of the Poland-Germany border? It really doesn't suit the game style. Thanks!
I think they are nice. ;) Especially when you are in areas where you don't exactly know to which country they belong.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#162 Post by Bulldozer 1973 » 21 Aug 2020 08:12

Taron wrote: 20 Aug 2020 21:39 Could you please remove the country flags on some of the Poland-Germany border? It really doesn't suit the game style. Thanks!
Also ich finde es schon gut wenn man weiß in welchen Land man ist wenn man die Grenze übertritt vor allem wenn man es nicht kennt.

Ist ja im Realen leben auch an den Landesgrenzen und sogar zum Teil an den Bundesländergrenzen so.

---- translate with deepl.com ----

So I think it's good if you know in which country you are when you cross the border, especially if you don't know it.

In the real world, life is the same at the national borders and even partly at the federal state borders.
Greetings,
Harald

---
Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
---
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#163 Post by psychoszoku » 21 Aug 2020 10:00

Taron wrote: 20 Aug 2020 21:39 Could you please remove the country flags on some of the Poland-Germany border? It really doesn't suit the game style. Thanks!
Lol, whats your problem with the flags here and in another maps?
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#164 Post by Taron » 21 Aug 2020 10:31

It really doesn't suit the map style... Look, if they were nice designed in the style of the map I wouldn't mind but right now I don't like how it looks.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#165 Post by willy1962 » 21 Aug 2020 10:47

lower the flag , problem solved.
your okey with the parked cars ?
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#166 Post by auriga1001 » 21 Aug 2020 11:35

@Taron You don't like, so everybody else has to dislike too?? Funny guy :roll: Just a reminder: every mapper is thankful for constructive criticism. I don't like, so you have to change doesn't match in this. Ah, and don't play Promods, they have flags and pop up state signs everywhere :lol:
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#167 Post by Phantom19 » 21 Aug 2020 11:43

Topolino. wrote: 21 Aug 2020 07:39 There is something cooking...
Nice..A EuRoadNet PhpBB forum is also an another source for chatting and support.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#168 Post by ArikTheBuilder » 21 Aug 2020 11:59

Taron wrote: 21 Aug 2020 10:31 It really doesn't suit the map style... Look, if they were nice designed in the style of the map I wouldn't mind but right now I don't like how it looks.
What do you mean at map style? Well look, as long as if the flags are preset there in real life, in what has been replicated into the game, then it shouldn't be changed.

@auriga1001 and it's lovely ;)
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#169 Post by ArikTheBuilder » 21 Aug 2020 12:57

For V1.1 and forward, players can expect more work coming in Belgium, here I have put a bit of progress: https://twitter.com/ArikTheBuilder/stat ... 12672?s=09

In addition, I have began rebuilding Mlada Boleslav a week ago, it comes along very well with lovely details, it will be showed later.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#170 Post by Topolino. » 21 Aug 2020 14:11

ArikTheBuilder wrote: 21 Aug 2020 11:59 What do you mean at map style? Well look, as long as if the flags are preset there in real life, in what has been replicated into the game, then it shouldn't be changed.
What do you mean? He means the small icons of the country flags that appear on the mini map/navigation.
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