Mirusox's series of tutorials

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MirusoxCreations
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Joined: 14 May 2018 13:34
Location: Považská Bystrica, Slovakia
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Mirusox's series of tutorials

#1 Post by MirusoxCreations » 15 Jul 2020 15:11

Hi. I planned to do a series of tutorials for Blender.
Lets start with something simple. Lets start by creating map models. From models through railings to prefabs.
It is good that you already have the necessary addons installed in Blender. It is evil to explain a completely primitive thing.

I recommend downloading the addon Offest edges, take a look at Bool Tools and also take a look at this page, which explains what all those shaders mean
https://modding.scssoft.com/wiki/Docume ... ed_shaders

If you have any ideas etc ... feel free to come here with them, I also take criticism :D
If you dont want to search for DL links for addons, you can find them in the description below the video.

1. How to create easy map model
https://www.youtube.com/watch?v=9NdBHWQ ... e=youtu.be

2. How to crete road template
https://www.youtube.com/watch?v=-lXaKas ... e=youtu.be
Last edited by MirusoxCreations on 20 Jul 2020 17:02, edited 3 times in total.

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Mirfi
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Re: Mirusox's series of tutorials

#2 Post by Mirfi » 17 Jul 2020 06:20

Great initiative ;) Thank you!
Europe Reskin, ROMANIA Map and ProMods DEVELOPER:

viewtopic.php?f=34&t=284353
viewtopic.php?f=32&t=247766
https://promods.net

MirusoxCreations
Posts: 130
Joined: 14 May 2018 13:34
Location: Považská Bystrica, Slovakia
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Re: Mirusox's series of tutorials

#3 Post by MirusoxCreations » 19 Jul 2020 16:35

On the next tutorial I will focus on creating roads. I'll show you how it works, what to watch out for etc ...
I will try to edit the video as soon as possible, but I'm still learning to work with it so it can take a little longer :D
I hope to release the video in 2-3 days

Image

MirusoxCreations
Posts: 130
Joined: 14 May 2018 13:34
Location: Považská Bystrica, Slovakia
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Re: Mirusox's series of tutorials

#4 Post by MirusoxCreations » 20 Jul 2020 17:02

New video is out. You can find it in first post.

fisherm
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Joined: 28 Apr 2020 15:55

Re: Mirusox's series of tutorials

#5 Post by fisherm » 22 Jul 2020 14:01

This is so helpful, thanks Mirusox. I really appreciate it.

fisherm
Posts: 6
Joined: 28 Apr 2020 15:55

Re: Mirusox's series of tutorials

#6 Post by fisherm » 21 Aug 2020 12:53

Thanks to the guide to creating a model on Blender, I've finally managed to get a custom model in ETS2 for my first time.

I've been trying to do this for so many months. Here's proof - a piece of street art. The size isn't perfect, but it's still huge progress to get anything across. Thanks so much Mirusox.

Image

I agree the other comment - it would be good to see how to do buildings where the lights come on at night.

fisherm
Last edited by fisherm on 26 Aug 2020 09:43, edited 3 times in total.

Dan89
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Re: Mirusox's series of tutorials

#7 Post by Dan89 » 22 Aug 2020 14:10

can you do some tuts on texturing models I need to under stand how to add glows for night and make textures that are to sided like plants would be a massive massive help for me
Follow me on https://www.artstation.com/dwalsh :D
https://sharemods.com/?op=my_files 3D assets I have created for mods

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