SCS Blender Tools

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Harven
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Re: SCS Blender Tools

#2221 Post by Harven » 03 Sep 2020 17:30

Current version of SCSBT works fine for me in 2.90 - I think there wasn't anything in this release that could break SCSBT.
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Smarty
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Re: SCS Blender Tools

#2222 Post by Smarty » 03 Sep 2020 19:23

I'll have to give it a go then soon. Thanks!
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tobrago
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Re: SCS Blender Tools

#2223 Post by tobrago » 04 Sep 2020 19:05

Does that mean we can move to a new version (2.90) of Blender?
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Harven
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Re: SCS Blender Tools

#2224 Post by Harven » 04 Sep 2020 19:49

Sure! Looks like people are affraid of 2.90 because they think it's a stuff breaking change like 2.79 -> 2.8 but it isn't.
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Re: SCS Blender Tools

#2225 Post by tobrago » 05 Sep 2020 08:04

@Harven Thank you for the information.
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Re: SCS Blender Tools

#2226 Post by abasstreppas » 14 Oct 2020 22:25

Updated to latest BT some days ago and can't understand the vertex coloring. On my Alcoa rims I've used RGB 0.4 but I just want to change it to basic 0.5 but the "Vcoloring" is greyed out in the SCS tools menue :?
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SiSL
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Re: SCS Blender Tools

#2227 Post by SiSL » 14 Oct 2020 22:44

vertex coloring is still possible normally through Blender's vertex color menu

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Re: SCS Blender Tools

#2228 Post by abasstreppas » 14 Oct 2020 23:23

Ok, I'll check that out, thanks
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Re: SCS Blender Tools

#2229 Post by galimim » 16 Oct 2020 19:29

Did anything change in terms of how textures work that would need and BT update? Because I get this kind of black textures on a truck. I use SCS textures that are just converted back to DDS through BT.

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Harven
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Re: SCS Blender Tools

#2230 Post by Harven » 20 Oct 2020 10:52

What do you mean by "converted back"? There is an occlusion texture (interior_ao.dds) used in that shader (dif.spec.oclu) - it's a special format DDS (A8 uncompressed). If you converted it to RGBA then you would get that look :)
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