SCS Blender Tools

Harven
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Re: SCS Blender Tools

#2221 Post by Harven » 04 Sep 2020 19:49

Sure! Looks like people are affraid of 2.90 because they think it's a stuff breaking change like 2.79 -> 2.8 but it isn't.
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tobrago
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Re: SCS Blender Tools

#2222 Post by tobrago » 05 Sep 2020 08:04

@Harven Thank you for the information.
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abasstreppas
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Re: SCS Blender Tools

#2223 Post by abasstreppas » 14 Oct 2020 22:25

Updated to latest BT some days ago and can't understand the vertex coloring. On my Alcoa rims I've used RGB 0.4 but I just want to change it to basic 0.5 but the "Vcoloring" is greyed out in the SCS tools menue :?
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Re: SCS Blender Tools

#2224 Post by SiSL » 14 Oct 2020 22:44

vertex coloring is still possible normally through Blender's vertex color menu
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Re: SCS Blender Tools

#2225 Post by abasstreppas » 14 Oct 2020 23:23

Ok, I'll check that out, thanks
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Re: SCS Blender Tools

#2226 Post by galimim » 16 Oct 2020 19:29

Did anything change in terms of how textures work that would need and BT update? Because I get this kind of black textures on a truck. I use SCS textures that are just converted back to DDS through BT.

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Re: SCS Blender Tools

#2227 Post by Harven » 20 Oct 2020 10:52

What do you mean by "converted back"? There is an occlusion texture (interior_ao.dds) used in that shader (dif.spec.oclu) - it's a special format DDS (A8 uncompressed). If you converted it to RGBA then you would get that look :)
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Re: SCS Blender Tools

#2228 Post by galimim » 20 Oct 2020 15:51

I solved the issue by resaving the textures from DDS to tga using blender.
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Re: SCS Blender Tools

#2229 Post by abasstreppas » 25 Oct 2020 21:29

Is there a way to stop Blender to jump into perspective projection all the time? It happens randomly when I move around in the 3D view. I'm in 2.81
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Re: SCS Blender Tools

#2230 Post by xXCARL1992Xx » 25 Oct 2020 21:34

this only should happen when you set your view via numpad, i never had it change into perspective randomly, be it 2.8, 2.81/83 or now 2.90
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