[REL][WIP] EuRoadNet V1.5 [1.49]

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brkgler
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#191 Post by brkgler » 01 Sep 2020 03:23

vjbenn wrote: 27 Aug 2020 07:23 @the nightgames maybe what brkgler mean like changelog for specific city/road between vanilla vs this mod because 1st page not clear enough, only mention "improvements in Germany, Poland, France, Belgium, Denmark, and other countries"

And thank you for this great mod EuRoadNet team!
Absolutely as a follower of this mod, I would be happy to track the changes... I guess EURoad team is putting great effort and this must appreciated by presenting the progress.
MaxSchroeter1
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#192 Post by MaxSchroeter1 » 03 Sep 2020 01:03

The Nightgames wrote: 31 Aug 2020 16:01 You must register with the bugtracker to post the bug: https://euroadnet.com/join-our-journey/
I know, but i have no activate mail after 2 days
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Topolino.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#193 Post by Topolino. » 03 Sep 2020 10:21

I resent you the activation mail.
However, this bug has already been reported several times and we know about it. Anyway thank you for reporting. :-)

By the way, you can now also access the bug tracker as anonymous user.
EuRoadNet team leader
MappingOnLinux! (Manjaro KDE)
PuniTrans
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#194 Post by PuniTrans » 06 Sep 2020 11:52

Its a good map but it crashed after a delivery, not every time but time by time.
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The Nightgames
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#195 Post by The Nightgames » 06 Sep 2020 15:58

Could you be more specific about the error
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
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ArikTheBuilder
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#196 Post by ArikTheBuilder » 08 Sep 2020 22:59

PuniTrans wrote: 06 Sep 2020 11:52 Its a good map but it crashed after a delivery, not every time but time by time.
You can report to our bug tracker or send a message in 'contact us' form at our website (euroadnet.com) with the log error(s), where does it happen etc so we can check it out and include a fix for it in the coming patch, we are setting up a forum to make those things easier too in the near future.
ERN developer.
Superbkk
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#197 Post by Superbkk » 13 Sep 2020 07:23

Evertime I try and launch the game with the mod I get this. Anyone know a fix?

Attachments are not allowed in mod or media threads; please use an external host
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Topolino.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#198 Post by Topolino. » 13 Sep 2020 15:47

Could you send us the picture per e-mail (euroadnet@solj.de) or use the bugtracker or upload the image to another site?
EuRoadNet team leader
MappingOnLinux! (Manjaro KDE)
punkito
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#199 Post by punkito » 13 Sep 2020 18:41

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