ATS 1.39 Speculation Thread

Locked
User avatar
flight50
Posts: 16530
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: ATS 1.39 Speculation Thread

#501 Post by flight50 » 15 Sep 2020 00:20

They can do partials at will. Those are do as you see fit but no fan is screaming for those. The pattern is the exact statement you quoted. The ones that people keep talking about. I'm not sure how to state that any other way than do the cities people keep saying rebuild. Your contradicting the statement. Player demand is the pattern.

User avatar
howey
Posts: 1126
Joined: 11 Aug 2018 12:08
Location: Wollongong NSW Australia

Re: ATS 1.39 Speculation Thread

#502 Post by howey » 15 Sep 2020 00:48

I'm hoping they will add more cargo to trailers that lack them, especially hoppers and for christ sake SCS if you do add new trailers this update add a suitable amount of cargo for them not 2 or 3 like you have done the last few times. Pointless having a new trailer if you only have 2 or 3 freight options to choose from, not worth it.

And as I have mentioned numerous times be good if they at least make a start on cargo organisation and industry management to make hauling in general alot more realistic.

User avatar
Knightrider
Posts: 954
Joined: 14 May 2018 07:25

Re: ATS 1.39 Speculation Thread

#503 Post by Knightrider » 15 Sep 2020 01:53

I agree with you howey, especially when it comes to flatbeds. In my honest opinion, with so little cargo variety its completely pointless to own then. But it seems low on priority atm.

The best way to enjoy trailer ownership its to just use reefers.

User avatar
flight50
Posts: 16530
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: ATS 1.39 Speculation Thread

#504 Post by flight50 » 15 Sep 2020 03:22

I've felt the same way for quite awhile. With little cargo, I don't see them having a point either. I've recently used my K100 that has an owned dryvan attached to it. I've done 2 deliveries so far. Prior to that, I haven't use owned trailers since 1.32 when public. I'll more than like switch back to my W900 on my main profile until ProMods Canada releases. I just wanted to play on my map mod provide to gain a little money for ProMods.

User avatar
howey
Posts: 1126
Joined: 11 Aug 2018 12:08
Location: Wollongong NSW Australia

Re: ATS 1.39 Speculation Thread

#505 Post by howey » 15 Sep 2020 10:04

Yeah i see alot of people using enclosed trailer's (sliding traps,box vans etc) for TO as they have quite the variety of freight but i have very little interest in them as i like to see what i'm hauling. That is why you'll see me pulling a B-train flatbed mainly or i'll mix it up to a RMD or TP combo, i don't mind lowboys but prefer if i owned them as well and choose what freight i'm hauling instead of trying to search and select in the freight market although with hopper's even though are enclosed mainly i like them for the fact that they take you to different places mainly then the regular types, pretty much like logging trailer's do but with more variety of freight. Plus i have a interest in farming just as much as i do with trucking these days.

But as me,Flight,Larry and many other's have said if they just put abit of dedication to at least the flatbed variety every update majority of us (including myself) will be satisfied with that and the trailer's that lack cargo atm will be more popular and useful and worth them making and adding them into game in the first place.

Grizzly
Posts: 519
Joined: 13 Feb 2018 08:19
Location: Land of Oz

Re: ATS 1.39 Speculation Thread

#506 Post by Grizzly » 15 Sep 2020 11:53

Moar flatbed cargoooo!

User avatar
flight50
Posts: 16530
Joined: 20 May 2017 03:33
Location: Dallas/Ft. Worth, Tx - USA

Re: ATS 1.39 Speculation Thread

#507 Post by flight50 » 15 Sep 2020 12:21

Definitely can’t deny the need and the want for flatbed. Major reason why I keep repeating SCS needs to hire a small dedicated cargo team. They can still be a part of the vehicle team but more tailored to cargo. They could also give organization a go for all cargo because cargo itself doesn’t always make sense.

ThatWeirdTrucker
Posts: 531
Joined: 08 Dec 2019 17:45
Location: November, December

Re: ATS 1.39 Speculation Thread

#508 Post by ThatWeirdTrucker » 15 Sep 2020 14:30

It'll be like 1.37 imo

John29
Posts: 76
Joined: 13 Oct 2019 07:53

Re: ATS 1.39 Speculation Thread

#509 Post by John29 » 15 Sep 2020 15:06

It would be great if in the 1.39 version there is not only perfect roads, but rough roads, pothole,... With cabin vibration sounds like in the video here:

Look at 1:47

https://youtu.be/WHRTUpvHsng

Do you think it’s possible?

plykkegaard
Posts: 3531
Joined: 26 Oct 2014 13:42
Location: Denmark
Contact:

Re: ATS 1.39 Speculation Thread

#510 Post by plykkegaard » 15 Sep 2020 15:59

Maybe, maybe not
Not potholes though
Some very old 737 liveries and other old ETS stuff
http://looksharp.dk/page/ETS2-Model-packages

Locked

Return to “General discussion about the game”

Who is online

Users browsing this forum: busted85, dan4815, FierbetoN, galimim, jdkelley93, radmik, ThatWeirdTrucker, Triple-Ce and 15 guests