[REL][WIP] RMP: Heilbronn 1:1
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
Really nice map Klauzzy, thank you for all the updates and additions
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
@jyry I know that quite well
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
Some bugs that I noticed:
- I took a quick mission to deliver to "HN-Böckingen" but on the other hand impossible to leave there as if the game did not know the city.
- On small roundabouts the priority seems to be reversed, for example between Neuenstadt and Öhringen (sec + 0003-0002); 12073; 34.0961; -5694.32; -2.30425; -0.122463
(and at the entrance to Öhringen): those on the roundabout must give priority despite the signs giving way.
- I took a quick mission to deliver to "HN-Böckingen" but on the other hand impossible to leave there as if the game did not know the city.
- On small roundabouts the priority seems to be reversed, for example between Neuenstadt and Öhringen (sec + 0003-0002); 12073; 34.0961; -5694.32; -2.30425; -0.122463
(and at the entrance to Öhringen): those on the roundabout must give priority despite the signs giving way.
- Paulebaer1979
- Posts: 499
- Joined: 22 Nov 2014 09:52
- Location: Schleswig - Northern Germany
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
I love this map. You did a great job. Here some screens:
[ external image ]
[ external image ]
[ external image ]
[ external image ]
Great landscape. Just like in my memories.
[ external image ]
[ external image ]
[ external image ]
[ external image ]
Great landscape. Just like in my memories.
-
- Posts: 2
- Joined: 15 Oct 2020 20:47
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
Game crashes [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
Hey guys,
so i have this problem with the mod [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38, evertime i want to load it no matter if is a new profile or not it wont start and crashes in the loading screen.
I have already checked the files with steam, reinstalled the game, re-downloaded the mod and deleted the ETS 2 Documents folder, even switched in steam to the 1.38 incompatibility version. I dont know what to do anymore.
In the mod menu there are all files visible:
def, traffic, models prefatch and map.
I also have the game log if it helps.
I hope you guys could help me.
Hey guys,
so i have this problem with the mod [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38, evertime i want to load it no matter if is a new profile or not it wont start and crashes in the loading screen.
I have already checked the files with steam, reinstalled the game, re-downloaded the mod and deleted the ETS 2 Documents folder, even switched in steam to the 1.38 incompatibility version. I dont know what to do anymore.
In the mod menu there are all files visible:
def, traffic, models prefatch and map.
I also have the game log if it helps.
I hope you guys could help me.
- Attachments
-
- game.log.txt
- (97.7 KiB) Downloaded 62 times
-
- game.crash.txt
- (26.98 KiB) Downloaded 58 times
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
remove
Last edited by MirM on 16 Oct 2020 11:52, edited 1 time in total.
-
- Posts: 2
- Joined: 29 Dec 2017 09:17
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
Respect, only this card makes ETS2 to a real simualtor for me.
Thanks for this great job 1 + *
Thanks for this great job 1 + *
- LeafeonGold
- Posts: 1832
- Joined: 09 Jun 2013 03:11
- Location: Philadelphia, PA
- Contact:
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
I'm having the same crash issue as @DerDude42, except in a different location, approaching Schwabbach:
[ external image ]
I noticed something, both of these areas are high density parking areas (the parking plaza in Der's case, and near the LIDL in mine), and I have a theory that the game is trying to spawn many parked cars at once and runs out of memory doing so.
My log fills with this before the game crashes:
Then,
And finally,
[ external image ]
I noticed something, both of these areas are high density parking areas (the parking plaza in Der's case, and near the LIDL in mine), and I have a theory that the game is trying to spawn many parked cars at once and runs out of memory doing so.
My log fills with this before the game crashes:
Code: Select all
<WARNING> License plate slots were depleted!
Code: Select all
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 393976
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 191224
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 118228
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 136708
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 158796
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 74140
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 9340
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 15268
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 10648
00:13:40.733 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 1360
Code: Select all
00:13:46.669 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_138_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(491): ??A?$array_t@Ur_buffer_segment_t@prism@@@prism@@QEAAAEAUr_buffer_segment_t@1@_K@Z: Index outside array boundaries.
"Don't try extra hard to make your presence known, but make sure your absence is noticed."
Intel I7-4790K |//| EVGA GeForce GTX 1080 FTW |//| 32GB RAM
Workshop |//| ATS Screens |//| ETS2 Screens
Intel I7-4790K |//| EVGA GeForce GTX 1080 FTW |//| 32GB RAM
Workshop |//| ATS Screens |//| ETS2 Screens
-
- Posts: 9
- Joined: 15 Jul 2020 08:55
- Location: Gdynia,Poland
Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38
what happened with the background?
Who is online
Users browsing this forum: No registered users and 10 guests