[OB] Signs On Your Truck [ver: 1.1.4.14] [27.02.2021]

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tobrago
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#771 Post by tobrago » 22 Nov 2020 11:56

@xXCARL1992Xx Shouldn't the converter in Blender assign random names to the "mat" files? Am I right or maybe I'm wrong!? Texture / image paths and other settings are set in the "mat" file. This is the first time this has happened and I think it can only happen when copying a "mat" file. Correct me if I'm wrong. :)

EDIT:

Yes you really are right, and in my mod I found that "mat" file (b3a48013e515444f.mat)

Code: Select all

material : "eut2.shadowonly.rfx" {
	shadow_bias : 0
}
Really weird. But I don't think this should be a problem, as @Harald-RS showed in the picture.
Last edited by tobrago on 22 Nov 2020 12:09, edited 1 time in total.
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xXCARL1992Xx
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#772 Post by xXCARL1992Xx » 22 Nov 2020 12:03

the names are not random, they are calculated out of the information inside the file

test it, create a normal root with a cube in it and texture it with a simple texture, now convert it and see what .mat is generated, repeat it 5x and you see the .mat doesnt change because you didnt change anything in blender on the material, now change the name or the value and you have a different name for the .mat, now change the values and name back to original and you have the same name as the first 5 generated .mat files
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ONURKULL
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#773 Post by ONURKULL » 22 Nov 2020 22:21

@xXCARL1992Xx BTW i noticed if i want change flavour of material (a, over, decal etc. or maybe spec) we can only changed in material file not need change from blender or change name. Did you try ever this ?

mho
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#774 Post by mho » 28 Dec 2020 17:48

Hello @tobrago

Please can you make this mod compatible with the Actros MP2 by Dotec?

Thank you

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LAFAYET47
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#775 Post by LAFAYET47 » 28 Dec 2020 20:36

hello @tobrago I'm having these errors in gamelog, so this mod won't load. Where do you think the issue comes from? Is this mod not compatible with Volvo DLC?

Code: Select all

00:01:37.915 : <ERROR> [unit] File '<D:/ETS2/Euro Truck Simulator 2/mod/signs_on_your_truck.zip | >/def/vehicle/addon_hookups/adr.sui', line 424:
00:01:37.915 : <ERROR> Included at '<D:/ETS2/Euro Truck Simulator 2/mod/signs_on_your_truck.zip | >/def/vehicle/addon_hookup_storage.tobrago01.sii', line 10:
00:01:37.915 : <ERROR> [unit] The unit name 'a.addon_hookup' is already taken by an existing unit (of type 'accessory_hookup_data').
00:01:37.915 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.tobrago01.sii)
00:01:37.924 : <ERROR> [unit] File '<../../dlc_volvo_tuning_pack.scs | >/def/vehicle/addon_hookups/dashboard.dlc_volvo_tuning.sui', line 2:
00:01:37.924 : <ERROR> Included at '<../../dlc_volvo_tuning_pack.scs | >/def/vehicle/addon_hookup_storage.dlc_volvo_tuning.sii', line 11:
00:01:37.925 : <ERROR> [unit] The unit name 'volvo_cup.addon_hookup' is already taken by an existing unit (of type 'accessory_hookup_int_data').
00:01:37.925 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.dlc_volvo_tuning.sii)
full gamelog: https://pastebin.com/znusedmm

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tobrago
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#776 Post by tobrago » 28 Dec 2020 23:56

@LAFAYET47 Most likely the problem is a mod conflict. Please attach a picture of the problem and a gamelog file. Thank you for your feedback.
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DDR_17
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#777 Post by DDR_17 » 29 Dec 2020 06:51

Hi! Since from days I can’t buy your stickers. I can select the slot but when I select I can’t buy and install nothing. The previous weeks all works correctly!

Thanks in advance

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LAFAYET47
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#778 Post by LAFAYET47 » 29 Dec 2020 11:08

tobrago wrote:
28 Dec 2020 23:56
@LAFAYET47 Most likely the problem is a mod conflict. Please attach a picture of the problem and a gamelog file. Thank you for your feedback.
Yes, it seems it was a mod conflict. Your mod has a few addon_hookups named in the same way as another accesory mod I'm using. Renaming them in a different way (in that mod) was enough for solving the issue. Now all addon_hookups load correctly, except those ones from Volvo DLC which I have no idea why they are clashing with my mods :?

Thank you for your answer.

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tobrago
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#779 Post by tobrago » 29 Dec 2020 15:54

@DDR_17 Please attach a picture of the problem and a gamelog file. Thank you for your feedback. I tried mod and works well.
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DDR_17
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Re: Signs on your Truck [ver: 1.1.3.70] [07.11.2020]

#780 Post by DDR_17 » 29 Dec 2020 16:26

tobrago wrote:
29 Dec 2020 15:54
@DDR_17 Please attach a picture of the problem and a gamelog file. Thank you for your feedback. I tried mod and works well.
I can try with default Renault Premium

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My game.log cointans too much characters for this message :(

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