[REL][WIP] PaZzMod V 1.4.01 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

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flight50
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#541 Post by flight50 » 13 Dec 2020 23:15

Yeah PaZz always gives us great updates. Always good to see his w.i.p. I have to agree with interstate trav though. Palm Desert does make things a bit tight. A lot is going on in Indio and it kinda makes it a bit compact in that area.

angrybirdseller
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#542 Post by angrybirdseller » 13 Dec 2020 23:22

I prefer this mod over promods for the reason preference over desert driving and the fact California mods seems realistic with a lot of small farming towns. I can't wait for Improved Tijuana and San Diego.

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yaumeister
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#543 Post by yaumeister » 14 Dec 2020 00:15

Anyone else noticed traffic only going at 35mph on the 111 east of El Centro? The indicated speed limit is 55mph.
Image

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flight50
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#544 Post by flight50 » 14 Dec 2020 00:16

^I assume you haven't seen any ProMods videos. Canada has an extension of US terrain. There might not be desert but there is going to be a ton of Great plains and other regions like the US. The level of detail is right up there with Colorado in ProMods Canada and its only going to get better.

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PaZz_
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#545 Post by PaZz_ » 14 Dec 2020 01:00

The thing is, there isn't any space at all for anything around the core of Palm Springs, because SCS put the I-15 right behind the mountains. And I want to reflect the density in this area, which is why I've decided to put an exit with Palm desert in between.

Edit: And moving I-10/CA-62 interchange more east would later mean less space on the 62 around 29 Palms

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flight50
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#546 Post by flight50 » 14 Dec 2020 02:31

Density will definitely be there. Interstate trav has been expressing density in California and this is part of it.

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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#547 Post by averyc2506 » 14 Dec 2020 03:01

cant wait to check out the palm springs area ! the map looks pretty realistic
official hype train for california rebuild :)

interstate trav
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#548 Post by interstate trav » 14 Dec 2020 08:47

The 10 -62 jct is literally 15 minutes from my house.
Heads up the Dillon Road 62 intersection has been rebuilt, it’s in the game but just a heads up.

If you exclude Palm Desert have the 111 parallel the 10 to the south and keep the 62 going and please add my house as scenery, lol it would be perfect for this area.

Just don’t forget the Other Deser Cities sign.

From Indio West needs to be dense and this mod for the Salton Sea they need to add the whole thing.

This is the first time my backyard is here so I want to make sure I help.

Regarding the 15 move the curve west, it needs to be otherwise it will keep messing things up.

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TomDooley
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#549 Post by TomDooley » 14 Dec 2020 18:37

Well, I‘m really looking forward to it. For nearly every part on the map I remember a real-life spot, and am fascinated that you can make it THAT true to life..

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flight50
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.

#550 Post by flight50 » 14 Dec 2020 20:05

TomDooley wrote:
14 Dec 2020 18:37
you can make it THAT true to life..
I totally agree. Every update he does I look at Google maps and I'm always impressed at what PaZz does with 1:20 scale. The curvature of the roads are pretty spot on. Then throw on his level of detail and low bugs reports are and I really like what he does. Unfortunately, I don't visit the South corridor enough to enjoy his mod. I think its because of back in the day, I-10 and I-40 burned me the heck out until the map started filling out more. With PaZz redoing a good bit on I-10, that entire area is getting a nice face lift and it look great. When I do venture they way, I make sure to hit up Mexicali as well. When he does San Diego and Tijuana, I'm seriously going to make myself explore all of his mod.

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