[REL] PaZzMod (Legacy) V 1.4.07 | ATS 1.46
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.
WIP
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- AwesomeAsianLion12
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- Ludo Diabolo
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Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.
as always it's nice and realistic, it's really the best addons on ATS.
ETS2:promods + Middle-East Add-On + TGS / ATS:promods Canada
SORRY MY ENGLISH, I'M FRENCH.
SORRY MY ENGLISH, I'M FRENCH.
- Vinnie Terranova
- Posts: 5109
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.
Every time I see screenshots of PaZzMod I'm thinking those are screenshot from the California Rebuild by SCS...
Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.
^Yeah I think because of PaZz and Reforma, SCS is jumping on rebuilding the base map, lol. That's my story and I'm sticking to it. They don't wanna be out done by modders, lol. I run 3 profiles so I'll get to play both SCS's California and with my map mods with PaZz and Reforma. Who knows, SCS probably provides new and better models to swap out. I'm loving the background terrain models though. For me, that is what makes the scene and gives me immersion. Then I look at roads, textures and everything else. But to see the 2014-2015 terrain models, the gas stations, the on/off ramps and getting real trucks stops in..........yeahhhhhh, that's what I wanna see.
My post are only thoughts and ideas. Don't assume it makes ATS.
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.
Dual turn lanes and proper merging for on-ramps?!?! *Fluffy Bunny* yeah!
Last edited by Mohegan13 on 27 Mar 2021 09:45, edited 1 time in total.
Reason: Rule 1.1
Reason: Rule 1.1
Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.
@PaZz_. If I'm not mistaken, this version will be 14.10? Sorry to ask, but the screenshots are for which regions of your mod? The signs are too small, I cannot read.
System : Republic of Gamers, Windows 11 64Bits, 21H2
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
Processor : Intel(R) Core(TM) i7-7700HQ CPU @2,80 GHz, 8 of 8 Cores 2801 MHz, CPU setting : @3,70 GHz
Memory : 32 Go, 4233 MHz
Graphic : NVIDIA GeForce GTX 1060, GPU Memory : 6Go, 120 Hz, DirectX V.12
- Vinnie Terranova
- Posts: 5109
- Joined: 09 Nov 2017 10:24
- Location: Netherlands
Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.
You can right-click on a screenshot and then 'Show image' or something like that. Then the signs are clearly visible.
Re: [REL][WIP] PaZzMod V 1.4.00 | Imperial County, East Riverside County, La Paz County, Yuma, Mexicali, San Luis R.C.
Those pics look really awesome! Another piece of Cali that will look proper and great.
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