SCS Blender Tools

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Mohegan13
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Re: SCS Blender Tools

#2591 Post by Mohegan13 » 19 Apr 2021 18:32

Probably because 50Keda hasn't been around for a couple of months. At this point we don't even know if there is a plan to update them.
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Re: SCS Blender Tools

#2592 Post by tobrago » 20 Apr 2021 19:29

That is no longer encouraging news.
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Re: SCS Blender Tools

#2593 Post by xXCARL1992Xx » 20 Apr 2021 19:43

this is nonsense, blender tools is used internally also, so they have to update it, so 50K has to update it and fix other bugs user reported
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Re: SCS Blender Tools

#2594 Post by tinusman » 20 Apr 2021 20:05

We `r all groping in the dark.
BUT first of all, I hope 50Keda is allright, healthy and ....
and personally i see SiSL capabel to continu ...making the needed addons and so on...
And yes , a view words from SCS will certainly appriciated by us modders.
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Re: SCS Blender Tools

#2595 Post by TenkaMaru20 » 21 Apr 2021 13:50

I'm always getting the "generic_reflection" is in Binary Version when importing any model, please help :(
i'm using Blender 2.91
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kartal2339
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Re: SCS Blender Tools

#2596 Post by kartal2339 » 23 Apr 2021 13:55

please.. can someone make a video about fixing truckpaint material for 1.40? i tried to decrease specular and diffusion parameters but it looks till very shiny
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Aryan
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Re: SCS Blender Tools

#2597 Post by Aryan » 23 Apr 2021 17:16

best reference for material is game models! import renault t cabin and see the material and give your model vertex paint 0.5 or 1 for better performance.
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Re: SCS Blender Tools

#2598 Post by ONURKULL » 23 Apr 2021 19:29

@kartal2339 did you try darker Alpha for base texture (AO or plain)
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Re: SCS Blender Tools

#2599 Post by kartal2339 » 25 Apr 2021 16:24

@ONURKULL how can i get a darker alpha for base texture?
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Re: SCS Blender Tools

#2600 Post by ]katastrofeas[ » 26 Apr 2021 16:00

hello everyone. does anyone know what shader use in flares? :? :(

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