ATS 1.43 Discussion Thread

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xeviax
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Re: ATS 1.43 Open Beta Discussion Thread

#71 Post by xeviax » 12 Nov 2021 06:44

Surprised to see SCS Software decides to remove the 32bit version of the game from 1.43 after all. I don't use 32bit ever, btw.
Trucker Nik
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Re: ATS 1.43 Open Beta Discussion Thread

#72 Post by Trucker Nik » 12 Nov 2021 08:02

Today I met the new Al traffic vehicles, a tow truck that we could see in the Texas blogs and a railway maintenance vehicle from @parasaurolophus67
it's probably International but I don't know exactly what a tip
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Holzauge
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Re: ATS 1.43 Open Beta Discussion Thread

#73 Post by Holzauge » 12 Nov 2021 08:10

I like the sound a bit better now. Feels more "lively". But the blinkers seem to be a bit louder than before and have a little reverb. That is - for the moment - the only noticable minus for me (except most of the in cabin truck sounds, of course, but they aren't subject of the changes... ;)).

I am really enjoying the new dumpers. The standard bottom dump trailer is ownable, too. Very good! The other standard dump trailer seems to be gone. That's a pity, because I liked it even more than the bottom dumper, because - optically - it fitted well to the higher chassis variants. The new dumpers are all of lower height if I see it right. Anyway, I enjoy them a lot, too, of course... ;)
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flight50
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Re: ATS 1.43 Open Beta Discussion Thread

#74 Post by flight50 » 12 Nov 2021 08:19

Reis_6 wrote: 12 Nov 2021 02:47 Hmm.. maybe I can be wrong but, this brake sound looks to me just for a add-on to the video get more details...
Whether this is the case or not, it doesn't mean we can't have this though. It just needs to be implemented. But if its detail and detail only, they should have never provided such. It gives the impression that its an option/possible and forthcoming.
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Kaleidescoop
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Re: ATS 1.43 Open Beta Discussion Thread

#75 Post by Kaleidescoop » 12 Nov 2021 09:05

Better screenshots of two of the new AI vehicles
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Last edited by Kaleidescoop on 12 Nov 2021 09:27, edited 1 time in total.
I think trucks are cool.
Nads
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Re: ATS 1.43 Open Beta Discussion Thread

#76 Post by Nads » 12 Nov 2021 09:12

More ownable trailers! unfortunately, they don't function as intended! as usual!

The vehicle team did a fantastic job,the 3d models are well made! but meh! why would I haul a dump trailer that doesn't really dump! and the cargo is covered?
This game feels more and more like it's made for 11 years old role-playing kids, I'm just gonna deliver some gravel and pretend it's dumping while unloading!
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flight50
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Re: ATS 1.43 Open Beta Discussion Thread

#77 Post by flight50 » 12 Nov 2021 09:53

Kaleidescoop wrote: 12 Nov 2021 09:05 Better screenshots of two of the new AI vehicles
Thanks for that post. I was wonder what people was talking about. This is awesome. That means someone took a peak at options here. viewtopic.php?p=1134043#p1134043. That is one more reference pic accounted for. I sure hope the track maintenance vehicle will be like the single locomotive on the tracks like a train. With or without cars. Maybe we can see it pull 2-3 cars on the tracks. To see this cruising by would be immersive. The spawn rate we'd see it on the tracks needs to be quite low though. Its not a frequent sight for most people. Around trainyards, we'd probable see it more but further out in space, not so much. But yeah in the cities, I think its totally appropriate to see such a vehicle pulling a few cars. So spawn this big cities perhaps.

So thank you SCS for this add. Those models look great for AI vehicles. This tuff comes free. 100% why I have zero issues funding small dlc's like paint packs even though I don't use them. More stuff like this only makes the game that much more immersive. Those trucks have a lot of detail though. That's modeling that could have gone to making a new truck but SCS adds details like this to traffic. This is awesome. We needs stuff like this just as critical as a driveable truck. So thumps up from me for these new Ai models. They are good enough and don't need to be super accurate. But I'm sure someone will point out things. Let it be. No point in spending more time on these models when other things need to happen.
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F4R35
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Re: ATS 1.43 Open Beta Discussion Thread

#78 Post by F4R35 » 12 Nov 2021 10:19

Why the Dump trailers made like they are always loaded? even when empty the cover is curved like there is already a load in the trailer?
"Expectations are the thief of Joy"
danbywinby
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Re: ATS 1.43 Open Beta Discussion Thread

#79 Post by danbywinby » 12 Nov 2021 10:20

Kaleidescoop wrote: 12 Nov 2021 09:05 Better screenshots of two of the new AI vehicles
Those look very cool indeed. I'm guessing no but anybody spotted any new random events with these new AI vehicles in or even existing random events that have been tweaked to have these new AI vehicles?
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flight50
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Re: ATS 1.43 Open Beta Discussion Thread

#80 Post by flight50 » 12 Nov 2021 10:27

I think the wrecker should definitely be a random event. Whether getting ready to haul a semi or recovering a trailer. I mentioned this as soon as the AI image showed up in the blogs several weeks back.
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