SCS Blender Tools
Re: SCS Blender Tools
Is there going to be an update for Blender Tools for Blender 3.0?
Re: SCS Blender Tools
When importing some prefabs, it gives this error. There is a way to fix it or wait for SCS Blender Tools update?
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Mods custom made do not make!!!
Mods custom made do not make!!!
Re: SCS Blender Tools
Hello together,
i was zmod user since the first days but now i try first steps with blender.
I have export some stuff from the gamebase only for moving some dummys and export them too and it works fine. Only thing i wonder about was that scs tool export two pmds and two pmg.
One pmg and pmd in the right root (vehicle/truck/yourchoice/interieur)and the other ones in the first folder when u open your scs file.(in the root from automat, def, vehicle etc)
When i use the packed mod there where no changes ingame till i replaced the pmg and pmd in the right root with these from the first folder. Whats the reason that scs tools export 2 x pmg 2x pmd in the packed modfile?
Now i try to fix the steering wheel from an old mod. I import the interieur same why like the other stuff. First blender give me warnings about vehicle reflection and shared stuff from the basefile.
I fix these warnings. The interieur is now shown with all textures but with a last warning about a needless truckpaint texture. I put the needed dummy in the interieur and export as always.
Then i get a error message "unexpected type error". When i now take a look in the packed mod the i get same results like i wrote before but these time i get not a exported pmd in the first folder.
So i can only move the pmg in the right folder....the the dummy works but the mapping is completely lost.
What am I doing wrong?
Greets K-SHOE
i was zmod user since the first days but now i try first steps with blender.
I have export some stuff from the gamebase only for moving some dummys and export them too and it works fine. Only thing i wonder about was that scs tool export two pmds and two pmg.
One pmg and pmd in the right root (vehicle/truck/yourchoice/interieur)and the other ones in the first folder when u open your scs file.(in the root from automat, def, vehicle etc)
When i use the packed mod there where no changes ingame till i replaced the pmg and pmd in the right root with these from the first folder. Whats the reason that scs tools export 2 x pmg 2x pmd in the packed modfile?
Now i try to fix the steering wheel from an old mod. I import the interieur same why like the other stuff. First blender give me warnings about vehicle reflection and shared stuff from the basefile.
I fix these warnings. The interieur is now shown with all textures but with a last warning about a needless truckpaint texture. I put the needed dummy in the interieur and export as always.
Then i get a error message "unexpected type error". When i now take a look in the packed mod the i get same results like i wrote before but these time i get not a exported pmd in the first folder.
So i can only move the pmg in the right folder....the the dummy works but the mapping is completely lost.
What am I doing wrong?
Greets K-SHOE
- kartal2339
- Posts: 235
- Joined: 01 Aug 2018 09:27
Re: SCS Blender Tools
Hi.. İ have a problem with fakeshadow plane... Where should i put the fakeshadow plan below the rear wheel or above?
Re: SCS Blender Tools
Should be below all wheels. Going by the imported DAF XF i had in just now.
Re: SCS Blender Tools
Make sure every material is setting up >1.40
Check dif.lum material. Probably missing luminance output
Check dif.lum material. Probably missing luminance output
Re: SCS Blender Tools
@Aryan i'm assume you're using Blender 3.0 and the interior with multiple looks. This happened to me before, when I was using Blender 3.0 for a few days.
Since SCS Blender Tools it's not updated for Blender 3.0, those kind of errors can happen.
You got two options:
1- Delete all the looks from the interior model, and export it.
2- You go back to Blender 2.93 and export it, but, this can, in some cases, bug some parts of the .blend file
Since SCS Blender Tools it's not updated for Blender 3.0, those kind of errors can happen.
You got two options:
1- Delete all the looks from the interior model, and export it.
2- You go back to Blender 2.93 and export it, but, this can, in some cases, bug some parts of the .blend file
Re: SCS Blender Tools
@siebel3d his picture says at the right bottom corner 2.93.7
- xXCARL1992Xx
- Posts: 16524
- Joined: 17 Aug 2016 12:18
- Contact:
Re: SCS Blender Tools
blender likes to shuffle around materials, especially if you copy and past them into the scene, more then once it changed materiales and i had seats that looked like dashboard icons
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